Custom Map #4285: Unity. By: 7D4

Started by AutoPost, March 05, 2017, 01:01:05 PM

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AutoPost

This topic is for discussion of map #4285: Unity


Author: 7D4
Size: 256x256

Desc:
It's a long road all the way around the edge of the map...

Johnny Haywire

The map starts with a decent challenge - nothing too problematic but enough for a slight sense of urgency. I liked the high-power totems and the very potent emitters & spore towers. Plus, it's got a cool design!

Not many complaints here - I would've preferred fewer runners for one. Not because they were hard to deal with - you don't actually have to deal with them at all - but they slowed the map down and it was a strain to play at 4x speed and it wouldn't go any faster than that.

As for time, my guess is that if you paused and did a few sneaky things you could hit under the 10-minute mark on this one. Should be interesting to see some fast times on this. I might even try it myself  8)

Thanks for the map!  ;D
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Karsten75

#2
@J"something witty"HW: You knew it wouldn't last, right? ;)

PS: I fully don't expect it to last for me either - there were significant inefficiencies still left to be eliminated.

Johnny Haywire

LOL... oh it's ON now! Heh heh!  8)

NEW high score! First time I've ever jumped one of the big guns! Party at my house, free chips and sodas for everyone!   ;D
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Johnny Haywire

Dunno why it posted my name twice... is it because I did it differently each time? If so, sorry about that and I should probably stop doing that.
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