[Suggestion] PRPL SetMinesRequireHQ

Started by GoodMorning, February 02, 2017, 06:53:43 AM

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GoodMorning

I propose:
SetMinesRequireHQ [ bool - ]

This allows for HQ-free maps.

More complex, not much more benefit, but if you're working in this part of the code...
SetMinesRequiredHQs [ int - ]
(So that a map might require two or more HQs maintained to play, or none at all.)
A narrative is a lightly-marked path to another reality.