Custom Map #4094: War Factory. By: Big Bang Studios

Started by AutoPost, December 04, 2016, 06:34:36 AM

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AutoPost

This topic is for discussion of map #4094: War Factory


Author: Big Bang Studios
Size: 256x256

Desc:
Once you've achieve victory you may try to find an easter egg (if thats what you fancy). This map is also perfect for symmetrical networks. Warning:Turtling not recommended, Prolong battle with enemy may cause it to flow into space. P.S This is my second map and i didnt know i would make such a challenging one too.

Loren Pechtel

Why only one nullifier?  As far as I'm concerned that simply needlessly prolongs the battle.

Johnny Haywire

You disagree with this sentence, don't you?

Aimbot


Karsten75

Quote from: Aimbot on December 06, 2016, 01:09:16 AM
That one nullifier is part of the challenge

In general, limiting nullifiers and increasing unit prices to slow building of units are not looked upon as "good" challenges. Certainly slows the map completion down, but that's mostly it.

Johnny Haywire

I agree. Having to wait longer is not the same thing as having to think harder. I do like that this map is a bit more challenging than average. If you want to make it MORE challenging, instead of limiting the nullifiers, limit blasters & mortars and such. Or maybe limit reactors. Or add spores. Those are the things that would actually make it more challenging rather than just make it prolong the inevitable victory.

Cheers, and thanks for the map!  ;)

You disagree with this sentence, don't you?

Aimbot

Quote from: Johnny Haywire on December 06, 2016, 09:55:41 AM
I agree. Having to wait longer is not the same thing as having to think harder. I do like that this map is a bit more challenging than average. If you want to make it MORE challenging, instead of limiting the nullifiers, limit blasters & mortars and such. Or maybe limit reactors. Or add spores. Those are the things that would actually make it more challenging rather than just make it prolong the inevitable victory.

Cheers, and thanks for the map!  ;)



Well i did realize in the end that the "less reactors" challenge is better than the "Increase the price of some of the crucial units and limit the important one" challenge so yeah. But lesson learned and yes more maps would be coming   ;)