Custom Map #3766: Survival I. By: Rhadamante

Started by AutoPost, July 09, 2016, 08:07:10 PM

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AutoPost

This topic is for discussion of map #3766: Survival I


Author: Rhadamante
Size: 135x135

Desc:
Can your immovable Command Node resists against the unstoppable Creeper ? Try to survive as long as you can, the longer, the better your score. But beware : as time passes, the Creeper menace gets stronger. #CRPL #Survival #NoTechLimit

Rhadamante

Very simple map concept, you cannot move your CN, and you have to survive as long as you can. The longer, the better your score thanks to simple CRPL sleight of hands.

Emitters' amount and Spore Towers' wave interval increase more frequently than do their interval or spore counts respectively. There's a few minutes of calm at the beginning should you wan to try to terraform the starting block to hell and back again (or whatever else you actual good players would want to do).

I tried to get creative with limiting access to the N, E, S and W emitters since I found them to easily reachable otherwise (the eastern one has some custom "rocks" made in 5min in GIMP if you wondered what those grey blobs were).

Again, my score probably does not reflect what can be done (although I fell with emitters above the 1000). Good luck.

D0m0nik

I think this may be the first true Survial map, great job and well done on getting the CRPLjust right, I know a few have tried and failed. I thought it was beatable at first and took an emitter out with guppys and units but could not hold it, the creep really ramps up! Great map.

D0m0nik

I am afraid there is one flaw. The scoreboard does not work very well. The best time on this map will be the slowest, not the fastest. If you replay and last longer you will still only show your first attempt on the scoreboard.

Rhadamante

Yeah noticed that after uploading  :-\ I think I need to change the game time at the end too.
Something like taking an impossible to achieve time, 2 hours for example, and substracting the player's time. I thought only score mattered, which is why I didn't bother tampering with that. I'll check what I can do if I make another one.

GoodMorning

It's good to see that survival has been cracked. I tried a while ago, but it didn't work nearly so well.

Please keep up the good work.
A narrative is a lightly-marked path to another reality.

Rhadamante

Thanks for the compliment and words of encouragement, they're much appreciated.

Peter R

Nice map. Very frustrating  ;), after trying so hard, losing my entire hand-build-empire. Though survive was impossible, at the end, still the message "world secure".  :)
High fun-factor, well done!