Custom Map #9173: SPACE BATTLE No Hope. By: RisikoSuper

Started by AutoPost, January 01, 2021, 06:25:43 AM

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This topic is for discussion of map #9173: SPACE BATTLE No Hope


Author: RisikoSuper
Size: 256x256

Desc:
Creeper ambush Abraxis Fleet in Space #Space Battle #No Hope #2021

Martin Gronsdal

Design and looks: 11/10 - WOW, this is a nice looking map. It must have taken you hours to place all the dots where you wanted them to be.

Playability: 5/10 - let me explain: map is very good, but there is so much going on here that I felt I was at work doing this. The main problem is that when you get a foothold, something which isn't hard to do, then you have won - just that the mopping up takes ages. You just have to stop caring about losing some of the other bases.

Difficulty: 4/10 - I guess new players may become slightly overwhelmed, but this is not a very hard map. The lack of the terp makes it both better and worse: better, since it doesn't allow it to become unintentionally easy, but also worse, since the mopping up becomes slightly longer.

Overall impression: 4/10 - this is a mopping up map. You get to a level where you live, especially if you manage to keep and feed the forge, and the rest "does itself".

I rated it 7. Probably because this feedback only deserves a rating of 7 (or less)  ;)

thank you for this map.

D0m0nik

I thought the same, I opened it and thought it looked incredible but the excess number of prebuilt units gave me a headache and I quit! I would prefer a version with pretty much 0 prebuilt units.

Martin Gronsdal

#3
0 prebuilt would probably be tough. One could try, by deleting every unit - but I don't know if there is 'land' underneath everything pre-built


EDIT: perfectly possible to delet everything and win. I even deleted the forge and syphons