Custom Map #7757: PEPELATS-1 (777). By: yum234

Started by AutoPost, October 01, 2019, 04:07:43 PM

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AutoPost

This topic is for discussion of map #7757: PEPELATS-1 (777)


Author: yum234
Size: 144x144

Desc:
PEPELATS is spaceship from SCI-FI movie KIN-DZA-DZA. PEPELATS in our game is Movable Tower which like BUTTERFLY can flutter from one place to another. Contains 777 inside cw3 map's number. :) Enjoy this CORKY Style Mode game and Good lu! :) #BravoCornucanis #BravoKajacx #BravoRegallion #BravoVirgil

Loren Pechtel

What's going on at the end?  I couldn't find anything more to do, I kept looking around and looking around and then suddenly it gave me the victory.

toolforger

Not sure what I disliked about it.
Maybe it was an exercise of looking around where the next point to advance is, and letting yourself getting railroaded to victory.
Maybe the juggling of chips and towers. It's just not fun having first move the chip, then the tower, then the chip again.
Maybe the multitude of mortars. It felt like it's giving me an equivalent of a mortar-limited game, just less convenient.
Maybe that the mortars were actually useless. They kept firing at stuff that I wasn't interested in, so I just gave up on them.

yum-forum

Quote from: toolforger on October 02, 2019, 06:48:46 AM
Not sure what I disliked about it.
Maybe it was an exercise of looking around where the next point to advance is, and letting yourself getting railroaded to victory.
Maybe the juggling of chips and towers. It's just not fun having first move the chip, then the tower, then the chip again.
Maybe the multitude of mortars. It felt like it's giving me an equivalent of a mortar-limited game, just less convenient.
Maybe that the mortars were actually useless. They kept firing at stuff that I wasn't interested in, so I just gave up on them.

Agree that in this game exist too many movable towers and micro chips. But at least player have many choises how to play game.  :)
1560 maps in CW2, CW3 and PFE till now
last

Riskbreaker

this was great...and doable without any weapons or upgrades :D


Shatterstep

It feels like the absorber border ought to be red when it is evil and green when good so you have an idea on if it is safe or not. I'll have to explore making maps with larger areas of land sometime. Fun map.

Shatterstep

Quote from: Loren Pechtel on October 01, 2019, 09:15:13 PM
What's going on at the end?  I couldn't find anything more to do, I kept looking around and looking around and then suddenly it gave me the victory.

Likely there was an emitter at a lower depth and surrounded by higher terrain. As soon as the AC overflowed, you won. In CW4 height should be oodles more obvious, lol.

KingGladiator88

I enjoyed it. However If you do a map similar to this again I'd recommend making the chip and tower one unit so moving them wasn't a chore. First I had to find a circle node thing that would hold then chip. Then move the tower, then go back and find the chip and move it back to the tower. It kinda slowed the map down in some places trying to move it all

DarkRubberNeck

What is this PEPELATS game type yum? Reading the description I was half expecting the ufos to be in this but instead I was confused. Not that I didn't have fun because I did. I always have fun with CORKY maps  ;D
I make tons of creeper world videos if you want to check out my channel at http://www.youtube.com/darkrubberneck

yum-forum

1560 maps in CW2, CW3 and PFE till now
last