Setting a Command Node's AC Ammo

Started by Xalos, March 04, 2015, 01:47:10 AM

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Xalos

I'm trying to remove AC from the player's command nodes, except it doesn't seem to actually do anything.  I can get the anticreeper in the command nodes with GetUnitAttribute, yet for some reason SetUnitAttribute won't change the value.  Am I doing it wrong?

warren

Possibly not. Hardcoded units have all sorts of unexpected limitations. In particular, many values are readonly.

pawel345

Yes it's impossible to directly take or give energy and AC to a CM. You can do it by making an invisible, not taking any space CRPL core at the location of CM that would request AC ammo/ammo. As for adding energy/ore/aether to a player you need to make a resource deposit(crystal) and a syphon on it. 

Xalos