Custom Map #622: The Holy Moley. By: brainspank

Started by AutoPost, June 04, 2014, 07:15:25 PM

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Stave

Right away, nullify the AC emitter and replace it with a reactor. Also start out with a sprayer (to use up the ore deposit) and a forge, for those aether deposits. Forge upgrades should be energy efficiency. Build a bertha very early on, set to auto-target. Much earlier than you'd consider a bertha on a regular map. Like, when you only have two cannons and a mortar up. It's the best way to deal with the mole hopping around. Once you've got that started, you can begin to turtle-terp your way out. Reclaim the original four ore mines, push forward towards the totems, a few more berthas, etc.