Custom Map #827: Hold on. By: DonPepe

Started by AutoPost, July 10, 2014, 12:15:42 PM

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This topic is for discussion of map #827: Hold on


Author: DonPepe
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Loren Pechtel

Interesting challenge but I really would like terps rather than having to work over all those badlands.


How in the world are people getting the low times???

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I felt like without the terps it became a delicate balancing act along the ridge to collect the nullifier, which was cool. If we had the terps available, it would be become more of a slog, I think.

Great map, by the way.

Loren Pechtel

Quote from: stdout on July 12, 2014, 01:36:07 PM
I felt like without the terps it became a delicate balancing act along the ridge to collect the nullifier, which was cool. If we had the terps available, it would be become more of a slog, I think.

Great map, by the way.

I didn't see it as a balancing act.  You can still push forward, stay clear of the biggest emitters while doing so.  It's just annoying fitting everything in over the badlands.

DonPepe

Quote from: Loren Pechtel on July 11, 2014, 06:40:23 PM
Interesting challenge but I really would like terps rather than having to work over all those badlands.

Sorry, but i think the usage of terps would make this map way to(o?!) easy. I attempt to create decent until difficult maps where u can (or have to) learn new strategies to become better.

If its ur wish, i could try to do a "terp-only" map but this has to wait a little bit. So many concepts for encounters. :) I wish i could understand this script-language :(

Thanks a lot for this ideas and ur opinions as well from the other maps/threads.

DonPepe

PS: English wasnt my best subject in school. Okay, my worst ...

PPS: For those experts: using terps and getting low times cannot coincide right?!

Tero

The availability of a Terp or several of them, would have made this map too easy.  For those who need it, perhaps setting the tech module near the South East corner? The prebuilt Forge, Beams and Pulse Cannons are appreciated!
I respect those who quote me the least.