Custom Map #311: The Second Superweapon. By: Richard333

Started by AutoPost, March 21, 2014, 07:49:02 PM

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AutoPost

This topic is for discussion of map #311: The Second Superweapon


Author: Richard333
Size: 199x199

Desc:
#Digitalis #Spores #Notechlimits #CRPL #Superweapon

Helper

I liked the mechanics of this and the fact that you can use a variety of approaches to win.
I don't think it would detract at all if it were substantially smaller.
Thank you for putting it together.
H

SuperTerminator

The first time I tried this map, I completely forgot about the spores, so needless to say that ended well. Other than that, HOW MUCH CREEPER DOES THAT THING MAKE?!?!? 8 positive feedback pipelines, 10 circling emitters, I haven't even gotten to the runners yet. This map is probably more of a slog than CW1 Loki double down without thor...
I tried making CW3 custom maps once upon a time. I kinda failed. My maps were too large/stupidly long/stupidly easy. I think I only ever made one really good map, and its not for people who hate spores. I mean it'd be good shock therapy xD

exostum

I love this map

Superweapon indeed.

Protip : don't forget the sniper to hunt down the circling emitters

Finished in 1 hour 26 minutes  (had to secure my starting position -_-)

Screenshot of my final position (With a Superweapon reversed ^^)



My Work in progress Maps (On hold for now)

Loren Pechtel

Quote from: SuperTerminator on March 25, 2014, 08:33:40 AM
The first time I tried this map, I completely forgot about the spores, so needless to say that ended well. Other than that, HOW MUCH CREEPER DOES THAT THING MAKE?!?!? 8 positive feedback pipelines, 10 circling emitters, I haven't even gotten to the runners yet. This map is probably more of a slog than CW1 Loki double down without thor...

It produces too much--I was getting waves of anticreeper from it when I didn't control any pumps--it must have been flipping.

Loren Pechtel

Quote from: exostum on April 03, 2014, 03:23:42 AM
I love this map

Superweapon indeed.

Protip : don't forget the sniper to hunt down the circling emitters

Finished in 1 hour 26 minutes  (had to secure my starting position -_-)

Screenshot of my final position (With a Superweapon reversed ^^)

I don't understand your map here.

When I killed the circling emitters I was getting non-moving emitters spawning on the right side of the map.  Killing these just created more, even after dropping all the specials.  When I finally won it there were well over 100 such emitters on the map.  Yet your map shows none of them.  How??

exostum

I killed the circling emitter with sniper so after this i had some non-moving emitter that i killed with... I don't recall if it was sniper or nullifier. But I am sure that the non-moving emitter don't respawn on kill unless my memory is foggy.

Maybe the map got bugged with a new update ?
My Work in progress Maps (On hold for now)

Loren Pechtel

Quote from: exostum on May 23, 2014, 03:09:26 AM
I killed the circling emitter with sniper so after this i had some non-moving emitter that i killed with... I don't recall if it was sniper or nullifier. But I am sure that the non-moving emitter don't respawn on kill unless my memory is foggy.

Maybe the map got bugged with a new update ?

When I sniped the non-moving respawns I got respawns.