Custom Map #447: The Third Superweapon. By: Richard333

Started by AutoPost, April 17, 2014, 04:27:12 AM

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AutoPost

This topic is for discussion of map #447: The Third Superweapon


Author: Richard333
Size: 129x129

Desc:
#CRPL #NoTechLimits #Totems #NoVoid #SuperWeapon

Karsten75

A little bit of description of what enemies one has to deal with might have been useful. I've no idea how the rapid solution is achieved.

Spoiler
For me, ultimately, Beams, Snipers and the Singularity clinched the deal. Watch closely what causes the Spores to spawn and try to limit that, since the spore payload is heavy.
[close]

tornado

no ofence but what exactly is the point of this wepon
it emit creeper and then multiplies it but if thats it why not just stick a boatload of 2000 0.1 emiters out where and a shield feild thing
Now CEO of Particular Endeavors. http://knucklecracker.com/forums/index.php?topic=23752.new#new
We apologize for all inconveniences that we caused.
Quotefirst, you have to imagine a very big box, fitting inside a very samll box.
then, you have to build one

RrR

The amplifier in the weapon means that being aggressive early gives huge rewards. Kill it once early or nine times over later.
Never worked out what set spores off, nor what the moving spirals did.

tornado

Now CEO of Particular Endeavors. http://knucklecracker.com/forums/index.php?topic=23752.new#new
We apologize for all inconveniences that we caused.
Quotefirst, you have to imagine a very big box, fitting inside a very samll box.
then, you have to build one

Richard333

Quote from: RrR on April 20, 2014, 04:17:39 AM
The amplifier in the weapon means that being aggressive early gives huge rewards. Kill it once early or nine times over later.
Never worked out what set spores off, nor what the moving spirals did.
The red orbs had gravity and in-between them there were other things that shot off the spores