Custom Map #252: How hard can it be?. By: SuperTerminator

Started by AutoPost, February 24, 2014, 04:26:58 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #252: How hard can it be?


Author: SuperTerminator
Size: 150x150

Desc:
#digitalis with #spores. #techlimits are rather lax, but the removal of relays will become irritating after a while. A hard mode of this is coming soon. #bertha will help, but there are only two. Expect less in the hard mode. #AC is critical for stabilizing the map. #Terminator

burguertime

Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.

Katra

I goofed. Completely forgot about Bertha.  ::) Oh well; 28 minutes/third place isn't bad.  ;)
Power. Power! I must have more POWER!

SuperTerminator

I tried making CW3 custom maps once upon a time. I kinda failed. My maps were too large/stupidly long/stupidly easy. I think I only ever made one really good map, and its not for people who hate spores. I mean it'd be good shock therapy xD

Hur

Fun map, but if you really want the player to go all the way around, you should limit the guppy usage.

SuperTerminator

I completely forgot about guppies -_-. Without relays, I went around with standard collectors. That took waaaaay too long to travel :P
I tried making CW3 custom maps once upon a time. I kinda failed. My maps were too large/stupidly long/stupidly easy. I think I only ever made one really good map, and its not for people who hate spores. I mean it'd be good shock therapy xD

burguertime

Remove bertha and goopies and you got a run for most annoying map of the month. XD
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.

SuperTerminator

I tried making CW3 custom maps once upon a time. I kinda failed. My maps were too large/stupidly long/stupidly easy. I think I only ever made one really good map, and its not for people who hate spores. I mean it'd be good shock therapy xD