Custom Map #341: Winding ways. By: Ratobaraj

Started by AutoPost, March 30, 2014, 01:59:20 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #341: Winding ways


Author: Ratobaraj
Size: 256x256

Desc:

mzimmer74

I like the concept behind this but I really don't like the limits.  Not having relays is a killer for this map since the packets travel SOOO slowly.  I've upgraded the packet speed to level 10 and still WAY too slow.  Too much of a slog trying to make it the whole way around.  I understand that you don't want people to skip chunks and have no problem with that.  However, it just becomes too much of an artificial slow down for me to personally enjoy.

With that said, this might be a great example of how you could use CRPL to achieve your goal without killing the fun.  I am not an expert on it (okay, I don't really know anything about it) but there are some map designers here who are quite good with it.    If I were trying to make this exact same map I'd try to change the Air Exclusion Towers to be corrupted to the point where you can't build relays under them but can build collectors.  Then, as you clear out the Towers, you'd be able to use relays on the "uncovered" ground.  This would allow you to force the player to work their way around your maze without making it take 15 seconds for a packet to get to a unit!

Anyway, just something to ponder.  Like I said...I like the idea and encourage you to keep making maps but wanted to offer some constructive criticism.
Omnipotence doesn't mean the ability to do what is logically impossible. It's possible, therefore, for God to create beings with the kind of free will that can choose between good and evil, but he can't also force those creatures to choose good. If he forced their choice, it wouldn't be free.

ratobaraj

Thanks for the feedback. Don't forget about guppies, even if they can't transport ac, they can supply the front lines with energy. I'll probably add a couple relays along the first paths, to cut down packet travel as you go further. Although I did intend for that to be part of the challenge, I understand that doesn't make it more entertaining.