Custom Map #2611: No Name Number 1

Started by AutoPost, January 09, 2014, 09:01:04 PM

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AutoPost

This topic is for discussion of map #2611: No Name Number 1


Author: monkeymagic

Desc:

WADraver

 ;D ;D ;D the most epicest fail were to build micro rift behind wall of shield and anticreep )))

and dont undestand i thing..
creep field move that all.. i build shild wall... HOW part of creep not crashed and spread without field but go on move throught wall... ?

Bongo

ANSWER: The giant creeper block is moving VERY FAST if you want to block it you have to make your shield wall at least 3 units thick. Use the 'p' (pause) and 'n' (advance one frame) keys to see it move.

Also the digger Gateway is the bottommost one.

I'm sure (non-cheating) times of 12 or even 11 are doable but this map kind of annoyed me.

WADraver

i build wall around 1 square.. make here anticreep... it continiusly decrease till dissapear with each wawe of moove...
HOW throught walls ?? shouldn't it stop?.. its field not teleport )

i ask about this place...
http://pixs.ru/showimage/CW1gif_1015716_10561299.gif

MonkeyMagic

Quote from: WADraver on January 22, 2014, 01:52:21 AM
i build wall around 1 square.. make here anticreep... it continiusly decrease till dissapear with each wawe of moove...
HOW throught walls ?? shouldn't it stop?.. its field not teleport )

i ask about this place...
http://pixs.ru/showimage/CW1gif_1015716_10561299.gif

hi.

i am not sure i understand what you ask correctly. however, the anticreeper should be used to block the dig sites.

TLMike

Quote from: WADraver on January 22, 2014, 01:52:21 AM
i build wall around 1 square.. make here anticreep... it continiusly decrease till dissapear with each wawe of moove...
HOW throught walls ?? shouldn't it stop?.. its field not teleport )

i ask about this place...
http://pixs.ru/showimage/CW1gif_1015716_10561299.gif

The large block of creeper moves by use of fields. As each frame advances forward, the fields move from one position to the next. Because the block is moving very fast, the fields do not bump against Shielded blocks; the field cells actually advance three terrain units at a time, so if you wanted to interrupt the movement of the Creeper Block, you would need to make Shields in three terrain units.

The reason that the Anti-Creeper, in the location you specified, continues to disappear is that the fields from the Creeper Block are jumping from two terrain units above it, into the space filled with AC. The field units, if they contain Creeper, will cause the AC on the right edge of your "safe zone" to be negated by the large amount of Creeper. Then the remaining AC fill rush to fill the void. And the process repeats as the Block goes around and around. If the field cells do not contain Creeper, then they will grab onto any AC that is in your Safe Zone and continue around the map with it in tow.

To avoid this, move the indicated Safe Zone one terrain unit to the left, and place it so that the entire Liberation Ship room is filled with a small amount of AC. And make sure to place a Shield between the two Rocks so that the AC can't escape.

WADraver

QuoteBecause the block is moving very fast, the fields do not bump against Shielded blocks;
thats what i ask...
why anticreep move throught shild.... only reason why and how :o

i complite map b4 ask this ;) TY for advices

+Tatogo+

Hi!

What should I do with the blocks marked with a blue "X"?

Thanks!

teknotiss

Quote from: +Tatogo+ on February 06, 2014, 07:25:06 AM
Hi!

What should I do with the blocks marked with a blue "X"?

Thanks!

blue x's mean that dig packets sent from drone and phantom gateways will excavate that square of terrain. these dig packets cannot pass through Anti-Creeper but can pass through Creeper. if you aren't seeing any dig packets and there no other way through solid terrain, you must have destroyed a gateway that would have dug it for you, which means a reload or restart.
hope that helps  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

+Tatogo+

Quote from: teknotiss on February 06, 2014, 10:23:42 AM
Quote from: +Tatogo+ on February 06, 2014, 07:25:06 AM
Hi!

What should I do with the blocks marked with a blue "X"?

Thanks!

blue x's mean that dig packets sent from drone and phantom gateways will excavate that square of terrain. these dig packets cannot pass through Anti-Creeper but can pass through Creeper. if you aren't seeing any dig packets and there no other way through solid terrain, you must have destroyed a gateway that would have dug it for you, which means a reload or restart.
hope that helps  8)

Absolutely, thank you so much!