Custom Map #2113: Rebirth Part 2

Started by AutoPost, March 27, 2013, 07:01:04 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #2113: Rebirth Part 2


Author: Keeper Decagon

Desc:
The Anti-Nexus has sent you to a desolate world to rescue some friendly emitters from the Styglek scientists. The facility, however, is built like a prominent fortress...

Marley

This is shaping up to be a really cool story.

Experimentals make this one academic, though.  I'll have to replay it without them.  Looks like it will be more of a challenge.

Angel

should've put experimentals at a point loss just to make it a little harder.

Great map thouhg, love the series! :D
All of my maps take a few things:
1. Patience.
2. Saving often/trying different things every time.
3. Knowing that the simple is always wrong.
4. Love for your great Angel who spends hours and possibly days on maps that people hate. :D

Imposter

Quote from: Angel on March 27, 2013, 05:15:36 PM
should've put experimentals at a point loss just to make it a little harder.

Great map thouhg, love the series! :D

I tried doing that in my own map, but apparently the player has to collect all tech to finish a mission :(