CW3 map ideas

Started by MizInIA, April 09, 2013, 01:05:18 PM

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J

Quote from: 4xC on April 29, 2013, 08:48:02 AM
That reminds me, assuming it does not exist right now, perhaps the map making software in CW3 should allow editors to prioritize the targeting for Spore Towers seeing as you can obviously edit the Spore payload, launch time intervals, presumably the bloom rate, etc.

That is something I have always wanted to do with Phantoms in the CW2 map editor admittedly.
With CRPL, you can decide where the spore will land. You can choose a random unit, unit closest/furthest from a point (and the range), or a random cell on the map. You can also write a piece of code that changes the interval every time. If you don't want to write CRPL, ask somebody else who can write it for you (and probably many others).