This topic is for discussion of map: RoundAndRound (http://knucklecracker.com/creeperworld/mapcomments.php?id=5108)
(http://knucklecracker.com/creeperworld/thumb.php?id=5108) (http://knucklecracker.com/creeperworld/mapcomments.php?id=5108)
Author: bacura (http://knucklecracker.com/creeperworld/viewmaps.php?author=bacura)
Desc:
There is no strategy.
Just look the energy ball dance.
Although there is little strategy involved, this map is very creative, and demonstrates the way the Creeper World algorithm can "re-route" packets dynamically, when a path is severed. Pretty neat. Of course, this is the same program that takes forever just to sort just 200 entries in the Import Custom Map screen... :D