Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on February 14, 2012, 11:01:06 AM

Title: Custom Map #842: pokemon:extreme levels
Post by: AutoPost on February 14, 2012, 11:01:06 AM
This topic is for discussion of map #842: pokemon:extreme levels (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=842)
(http://knucklecracker.com/creeperworld2/thumb.php?id=842) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=842)

Author: lee (http://knucklecracker.com/creeperworld2/viewmaps.php?author=lee)

Desc:
6 pokemon,along with many wild "drones" afterwards,not to menchen a "chant" of anti-creeper,now the superdestructive power of the "doom beam" is now yours,for 12pp a second. you can't assault the pokemon before they come out of their stone "pokeballs" anymore,a few late-starting emmiters will clean out the left behind creeper.
Title: Re: Custom Map #842: pokemon:extreme levels
Post by: teknotiss on February 14, 2012, 07:58:19 PM
i liked theconcepts and field work in the other 2 pokemon maps, but this is a bit pointless
nothing seemed to happen after i killed the first "pokemon"
and the 15 health portal was odd because it takes ages to kill with one nullifier and the dark beam will take an age to get to as it is stuck behind 9999 ore!
i think you can make good map but you didn't this time.
it might be harsh but i wouldn't have let this one through if i was a moderator, unless you did some serious revision.
1/10 sorry but it's just too limited with no real threat
Title: Re: Custom Map #842: pokemon:extreme levels
Post by: DethbyIT on February 14, 2012, 08:22:08 PM
Quote from: teknotiss on February 14, 2012, 07:58:19 PM
it might be harsh but i wouldn't have let this one through if i was a moderator, unless you did some serious revision.

Map Mods don't approve maps based on their personal likes or dislikes. Basically, if a map is "playable" (no instant wins) it will be approved.
Title: Re: Custom Map #842: pokemon:extreme levels
Post by: Ebon Heart on February 14, 2012, 08:34:47 PM
Quote from: DethbyIT on February 14, 2012, 08:22:08 PM
Quote from: teknotiss on February 14, 2012, 07:58:19 PM
it might be harsh but i wouldn't have let this one through if i was a moderator, unless you did some serious revision.

Map Mods don't approve maps based on their personal likes or dislikes. Basically, if a map is "playable" (no instant wins) it will be approved.
and appropriate.
Title: Re: Custom Map #842: pokemon:extreme levels
Post by: teknotiss on February 14, 2012, 10:22:20 PM
ah ok.
that'll explain it then!