Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on February 13, 2012, 09:38:49 AM

Title: Custom Map: HeavyFeet4
Post by: AutoPost on February 13, 2012, 09:38:49 AM
This topic is for discussion of map: HeavyFeet4 (http://knucklecracker.com/creeperworld/mapcomments.php?id=5031)
(http://knucklecracker.com/creeperworld/thumb.php?id=5031) (http://knucklecracker.com/creeperworld/mapcomments.php?id=5031)

Author: bacura (http://knucklecracker.com/creeperworld/viewmaps.php?author=bacura)

Desc:
nearby emitter, far way to reach
Title: Re: Custom Map: HeavyFeet4
Post by: fridge on February 13, 2012, 11:34:01 AM
Complete Crazy  :D. this map is expert I would say... (?)

Ok: Here is it how it works: SPOILER:

Spoiler
First: build collectors, than use the upgrades...use it wisely...then build some energy and now the tricky part: You should build 8 blasters no matter what, DON'T waste time to keep them for defending. Fly them right into the thick creeper so you get 2 minutes more and then you can expand...
[close]

It's a very symmetrical map, a kind of awesome and I tweaked it, hard to beat ! To cap the emitter you should use mortars or drones... or lots of speed, not easy !
Title: Re: Custom Map: HeavyFeet4
Post by: bacura on February 13, 2012, 01:10:30 PM
my survival hint
Spoiler

center weak emitters are important to gain time.
cap these emitter, then center 2 blocks will not overflow.
(it's 'contactless map' method)
and send blaster to left/right edge steps.
then 2 blocks on the edge will not overflow.
only 6 blasters will stop overflow.
and get ready for conquer in your own pace :)
[close]
Title: Re: Custom Map: HeavyFeet4
Post by: CatoSterling on February 17, 2012, 11:17:19 AM
Phew, thanks, I would not have cracked this one without the hints.  Even so, it took me a couple of tries to get the initial Collector / Blaster balance correct.  Another satisfying map.