Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on January 19, 2012, 08:01:03 PM

Title: Custom Map #736: help the rebels
Post by: AutoPost on January 19, 2012, 08:01:03 PM
This topic is for discussion of map #736: help the rebels (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=736)
(http://knucklecracker.com/creeperworld2/thumb.php?id=736) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=736)

Author: Pootispoot (nl) (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Pootispoot+%28nl%29)

Desc:
The rebels from Nexonia are attacking Nexus' creeper. They only got some weak emitters, so help them. ps: they gave you all the technites you need.
Title: Re: Custom Map #736: help the rebels
Post by: Zaggy on January 20, 2012, 08:59:06 PM
Great map; definitely speedrun-worthy. 
Title: Re: Custom Map #736: help the rebels
Post by: pootispoot on January 21, 2012, 11:39:51 AM
Quote from: Zaggy on January 20, 2012, 08:59:06 PM
Great map; definitely speedrun-worthy. 

Thanks,
now my question to top scores is HOW?
I couldn't make it in less then 40 minutes....
Title: Re: Custom Map #736: help the rebels
Post by: J on January 21, 2012, 04:30:45 PM
Quote from: pootispoot on January 21, 2012, 11:39:51 AM
now my question to top scores is HOW?
I couldn't make it in less then 40 minutes....
Open everything as fast as possible and try to nullify all emitter with the least amount of nullifiers possible, AC is vere helpful here. Did it in 30:57 on first try. (about the tech, make sure you upgrade your weapons! If you don't spend any on locked units, you have exatly enough technytes) Good map and nice use of fields.
Title: Re: Custom Map #736: help the rebels
Post by: Zaggy on January 21, 2012, 04:54:01 PM
Quote from: pootispoot on January 21, 2012, 11:39:51 AM
Quote from: Zaggy on January 20, 2012, 08:59:06 PM
Great map; definitely speedrun-worthy.  

Thanks,
now my question to top scores is HOW?
I couldn't make it in less then 40 minutes....

The key is to keep moving forward.  Use lots of micro rifts, focus on cranking out blasters (needed more towards the end; in the beginning you can get away with using around 10).  Look for opportunities for destroying multiple emitters with a single nullifier.

Also, there's only one part in the map where you should use a shield (the 50M creeper chamber).  All other times, just don't use them, because it will hold back the AC.  The AC is another player on your team; let them get into the game!

EDIT: There's another place to use a shield: before the big pool of 5M creeper.
Title: Re: Custom Map #736: help the rebels
Post by: J on January 22, 2012, 10:42:37 AM
Quote from: Zaggy on January 21, 2012, 04:54:01 PM
Also, there's only one part in the map where you should use a shield (the 50M creeper chamber).
EDIT: There's another place to use a shield: before the big pool of 5M creeper.
lol I used a shield allmost everywhere but not to block the 50M creeper.
QuoteAll other times, just don't use them, because it will hold back the AC.  The AC is another player on your team; let them get into the game!
If you block it you'll have some extra AC to save your nullifiers and you'll be able to nullify them faster (you're faster at the point where you could kill multiple emitters, you still have to destroy/disable your shield pretty fast)
Title: Re: Custom Map #736: help the rebels
Post by: SmileyCoder on January 22, 2012, 03:00:28 PM
I enjoyed the concept of fighting alongside an "ally" namely the anti-creeper. The almost uncontrollable nature of the anticreeper made it very enjoyable, and a fresh concept.
Title: Re: Custom Map #736: help the rebels
Post by: ryleythecool on January 26, 2012, 02:11:41 PM
here is a tip:

there are 2 hidden pools of anti creeper in this lvl. hold down r and u will see them. just block these after u get ur shields for a massive boost to your ac attack power.