Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on January 08, 2012, 06:01:03 PM

Title: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: AutoPost on January 08, 2012, 06:01:03 PM
This topic is for discussion of map #669: Dagon 9: Devil in the sky with diamonds (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=669)
(http://knucklecracker.com/creeperworld2/thumb.php?id=669) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=669)

Author: Peter Power (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Peter+Power)

Desc:
Dagon's first adventure ended with all the loose ends tied up nicely in the cathedral...but wait, there's more! The Red Devil escaped into space and is gathering his powers for a major assault!
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: DethbyIT on January 08, 2012, 06:21:13 PM
A really fun game - and SO much easier than #8.

Keep the series going!
dbit
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: PeterPower on January 08, 2012, 06:38:26 PM
Ha ha ha. ;D
Yah, that's for sure. I figured since it's the start of a new adventure with Dagon having a crew I'd tone the difficulty and complexity down and slowly build up again. I'll try to not get as complex as #8 since I think it was a little overkill...
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: mpete on January 08, 2012, 10:45:23 PM
are you intended to
Spoiler
hide between his horns
[close]
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: Kithros on January 08, 2012, 11:41:42 PM
Quote from: mpete on January 08, 2012, 10:45:23 PM
are you intended to
Spoiler
hide between his horns
[close]

I doubt that was intended, but it would be painfully slow compared to the conventional way of beating it (though admittedly quite easy)
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: PeterPower on January 09, 2012, 01:22:41 AM
Kithros answered it well. The fireball is weaker but the tentacles are much more important to defend against. I just sent a Maker up above the spaceport to diffuse the fireballs and kept my units entirely on the tentacles and Red Devil.
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: oodie on January 09, 2012, 06:47:50 PM
MY SCORE IS 126 MINUTES,ITS LEGIT!!!i had many tabs open,all i did is activate/deactivate 1 mortar with a blaster always being active,i decided to switch to two blasters when i got to the tentacle things. Anyways, i did many things while waiting like youube videos and stuff...
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: PeterPower on January 09, 2012, 10:13:46 PM
I have only one question for you Oodie... Why?  ???
Are you trying to increase the average time? Oh, wait. That's 2 questions. <Erases the second one quickly>  ::)
Title: Re: Custom Map #669: Dagon 9: Devil in the sky with diamonds
Post by: oodie on January 09, 2012, 11:40:11 PM
lol,i wanted to play it,but i needed to do a few other things,and it ended up that way :) ill work on it later...