This topic is for discussion of map #636: Dagon 7: Science Station (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=636)
(http://knucklecracker.com/creeperworld2/thumb.php?id=636) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=636)
Author: Peter Power (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Peter+Power)
Desc:
Dagon is returning to the orphanage to give Sarah a present when he encounters yet another military attack, this time on a science station. Maybe he'll finally get those Tech Domes that were missing from the previous episodes.
Another fun map :) I'm really enjoying this series, played through them all in one go, more or less. Look forward to the next one!
Once again, a very impressive map. Good catchy storyline. Im looking forward to the next one.
To add some constructive criticism: Have you considered slowing down the "laser" field? Atm, it is a bit hard for the player to spot the laser emulation, due to its speed.
smiley coder-that's only on "fast" speed you can see it pretty easily on normal speed and you can very easily see it on slow speed,but he should still slow it down a bit...
anyways, fun map!its easier than your others,but still really fun!i like the story line and how its staying together instead of patches being left out. keep it up! :D
Thanks for the comments SmileyCoder and Oodie. I pondered slowing down the lasers after the comments from the last space battle but I feel it is more powerful if they are faster. I did finally figure out there is an option to set fields only for Creeper and anti-creeper. That would have been nice to know earlier. It's all a learning process of course. I have at least one more space battle in this series and I am trying to get the fields working to make different weapons, so we'll see if I can get a balance of fast and slow weapons in that one.