This topic is for discussion of map #572: Can you do it? (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=572)
(http://knucklecracker.com/creeperworld2/thumb.php?id=572) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=572)
Author: TrickyDragon (http://knucklecracker.com/creeperworld2/viewmaps.php?author=TrickyDragon)
Desc:
The Training simulater is throwing a hard-ball. Will you be able to prove your worth to the last living people?
Not really hard enough.
You could at least protect the emitters.
Quote from: NickHounsome on December 20, 2011, 08:42:47 AM
Not really hard enough.
You could at least protect the emitters.
I felt like that was part of the fun. Dodging all the creeper bearing down on you and rushing to the top, taking out 4 emitters with one nullifier at a time.;)
I had a lot of fun with this map. Keep it up!
Definitely a map where strategy matters. ;)
Quote from: NickHounsome on December 20, 2011, 08:42:47 AM
Not really hard enough.
You could at least protect the emitters.
LOL!
I didn't find a score for you.
If you could post something in the under 9 minute range, it would add validity to your comment.
dbit
Fully a third of my time was clean up. (The other two thirds were building, and then building again after the bottom of the map was overrun) I would love to know what it takes to get a 4-minute time instead of 14 minutes :-P enjoyed the map, though!
I'm not sure if my approach was the best, but I recall you could prevent the creeper from entering the lower chamber by setting up repulsors and some blasters and launchers behind one or two layers of shields.
Then it is possible to dig up on the left side of the map to the top and take out the emitter(s). It might actually be a tad faster to just launch a full-frontal assault through one of the two existing openings, but I've not tried that.