Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on December 18, 2011, 03:01:03 PM

Title: Custom Map #572: Can you do it?
Post by: AutoPost on December 18, 2011, 03:01:03 PM
This topic is for discussion of map #572: Can you do it? (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=572)
(http://knucklecracker.com/creeperworld2/thumb.php?id=572) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=572)

Author: TrickyDragon (http://knucklecracker.com/creeperworld2/viewmaps.php?author=TrickyDragon)

Desc:
The Training simulater is throwing a hard-ball. Will you be able to prove your worth to the last living people?
Title: Re: Custom Map #572: Can you do it?
Post by: NickHounsome on December 20, 2011, 08:42:47 AM
Not really hard enough.
You could at least protect the emitters.
Title: Re: Custom Map #572: Can you do it?
Post by: Fisherck on December 20, 2011, 10:01:14 AM
Quote from: NickHounsome on December 20, 2011, 08:42:47 AM
Not really hard enough.
You could at least protect the emitters.

I felt like that was part of the fun. Dodging all the creeper bearing down on you and rushing to the top, taking out 4 emitters with one nullifier at a time.;)

I had a lot of fun with this map. Keep it up!
Title: Re: Custom Map #572: Can you do it?
Post by: Katra on December 20, 2011, 03:01:58 PM
Definitely a map where strategy matters.  ;)
Title: Re: Custom Map #572: Can you do it?
Post by: DethbyIT on December 21, 2011, 06:00:00 PM
Quote from: NickHounsome on December 20, 2011, 08:42:47 AM
Not really hard enough.
You could at least protect the emitters.

LOL!
I didn't find a score for you.
If you could post something in the under 9 minute range, it would add validity to your comment.
dbit
Title: Re: Custom Map #572: Can you do it?
Post by: jepler on December 22, 2011, 10:56:36 PM
Fully a third of my time was clean up.  (The other two thirds were building, and then building again after the bottom of the map was overrun) I would love to know what it takes to get a 4-minute time instead of 14 minutes :-P enjoyed the map, though!
Title: Re: Custom Map #572: Can you do it?
Post by: Grauniad on December 23, 2011, 09:34:18 AM
I'm not sure if my approach was the best, but I recall you could prevent the creeper from entering the lower chamber by setting up repulsors and some blasters and launchers behind  one or two layers of shields.

Then it is possible to dig up on the left side of the map to the top and take out the emitter(s). It might actually be a tad faster to just launch a full-frontal assault through one of the two existing openings, but I've not tried that.