Knuckle Cracker

Creeper World 2 => Suggestions => Topic started by: Loren Pechtel on December 15, 2011, 08:04:11 PM

Title: UI Bug
Post by: Loren Pechtel on December 15, 2011, 08:04:11 PM
Select a tech.  The confirmation message simply asks if you want to buy it--it doesn't list what you're buying.  If you misclick there's absolutely no indication until it's too late.



Also, something I would like to see:  When you have enough technytes accumulated to buy everything how about simply buying it and disposing of the now-useless domes like ore rigs vanish when they're done mining.
Title: Re: UI Bug
Post by: Grauniad on December 15, 2011, 08:08:33 PM
Thanks, the first issue is on the "pushed" list. The second is interesting. :)
Title: Re: UI Bug
Post by: SmileyCoder on December 16, 2011, 05:35:22 AM
While I can see the second feature being nice, I also think alot of players would be confused by this.
Title: Re: UI Bug
Post by: Nate Dog on December 16, 2011, 10:38:46 AM
I actually really like the second idea! I hate when I forget about technytes and have like 5 and half a bar full and nothing to use them on. Sounds like an interesting idea for sure :)
Title: Re: UI Bug
Post by: Loren Pechtel on January 02, 2012, 01:23:35 AM
Quote from: SmileyCoder on December 16, 2011, 05:35:22 AM
While I can see the second feature being nice, I also think alot of players would be confused by this.

The first time I lost an ore rig it was huh? then I realized what was up.  No big deal.
Title: Re: UI Bug
Post by: SmileyCoder on January 02, 2012, 07:40:36 AM
Yea, I see your point. :)
Title: Re: UI Bug
Post by: mthw2vc on January 02, 2012, 10:17:28 AM
All tech domes disappearing when you have enough technytes to buy everything would indeed be nice, but I wouldn't buy everything for the player- The weapon upgrades in particular have much potential to be disadvantageous if bought at the wrong time.
Title: Re: UI Bug
Post by: Loren Pechtel on January 02, 2012, 07:06:28 PM
Quote from: mthw2vc on January 02, 2012, 10:17:28 AM
All tech domes disappearing when you have enough technytes to buy everything would indeed be nice, but I wouldn't buy everything for the player- The weapon upgrades in particular have much potential to be disadvantageous if bought at the wrong time.

I've never seen a situation where I had enough points for everything in which I would care about not having the weapon upgrades.  It would be simple enough to omit those 6 (the speed ones won't hurt you) from auto-buying.
Title: Re: UI Bug
Post by: Grauniad on January 02, 2012, 07:51:40 PM
There is a big difference between destroying units that have no function (tech domes when enough technites exists; Phantom coils when no more phantoms) and actually making game changing decisions.  It is easy enough for the player to click on upgrades (s)he wants. However, it is my expectation that this will not be added to CW2. 
Title: Re: UI Bug
Post by: Ebon Heart on January 02, 2012, 08:02:17 PM
There's a certain point where you just have to let the player do it for themself. Otherwise, it can ruin the game. Some metroid games come to mind, in which you actually auto target enemies... it completely ruins the First Person Shooter element of the game.