Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on December 10, 2011, 03:53:46 AM

Title: Custom Map #554: Triangulation
Post by: AutoPost on December 10, 2011, 03:53:46 AM
This topic is for discussion of map #554: Triangulation (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=554)
(http://knucklecracker.com/creeperworld2/thumb.php?id=554) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=554)

Author: North Korean (http://knucklecracker.com/creeperworld2/viewmaps.php?author=North+Korean)

Desc:
Test your skills in this medium size map
Title: Re: Custom Map #554: Triangulation
Post by: k999889 on December 10, 2011, 04:07:36 AM
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SmileyCoder   

The size and the balance of the map is quite fine, but I am not so fond of the "Guess the field" game. If you want to play with random fields, I personally prefer there to be some sort of explanation to go with it.
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I am sorry about that. I did not know creeper would stop at the entrance by the field I put there... My initial intention was to slow down the creeper, but I actually never put myself into a situation where creeper comes down into the cave, so I did not know it :P

I will be more careful from next time. Thanks!!
Title: Re: Custom Map #554: Triangulation
Post by: Kithros on December 10, 2011, 06:16:25 AM
Quote from: k999889 on December 10, 2011, 04:07:36 AM
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SmileyCoder   

The size and the balance of the map is quite fine, but I am not so fond of the "Guess the field" game. If you want to play with random fields, I personally prefer there to be some sort of explanation to go with it.
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I am sorry about that. I did not know creeper would stop at the entrance by the field I put there... My initial intention was to slow down the creeper, but I actually never put myself into a situation where creeper comes down into the cave, so I did not know it :P

I will be more careful from next time. Thanks!!



A good idea when using fields is to check the 'Show Field Viewer' button in the editor - while it won't let the players know of how the fields move and such, it at least lets them know where the stationary fields are.
Title: Re: Custom Map #554: Triangulation
Post by: Fisherck on December 10, 2011, 07:38:32 PM
Great map and pretty fast if you know how to play it ;)
Title: Re: Custom Map #554: Triangulation
Post by: WileE on December 11, 2011, 12:51:54 AM
enjoyed this one--thanks!
Title: Re: Custom Map #554: Triangulation
Post by: fitz on December 11, 2011, 03:01:59 PM
Quote from: Fisherck on December 10, 2011, 07:38:32 PM
Great map and pretty fast if you know how to play it ;)

I have managed to improve my score but cannot imagine how you achieved yours. Are you prepared to give away any clues?
Title: Re: Custom Map #554: Triangulation
Post by: Fisherck on December 11, 2011, 03:41:01 PM
Quote from: fitz on December 11, 2011, 03:01:59 PM
Quote from: Fisherck on December 10, 2011, 07:38:32 PM
Great map and pretty fast if you know how to play it ;)

I have managed to improve my score but cannot imagine how you achieved yours. Are you prepared to give away any clues?

Gladly :)

Spoiler

In the last screenshot, you can see that it is pretty much like shooting fish in a barrel. There is no where for the creeper to go. :)

(http://s11.postimage.org/alo06kp77/image.png) (http://postimage.org/)

(http://s11.postimage.org/d4eal00b7/image.png) (http://postimage.org/)

(http://s11.postimage.org/f6a6li8wj/image.png) (http://postimage.org/)

gif image hosting (http://postimage.org/)
[close]
Title: Re: Custom Map #554: Triangulation
Post by: fitz on December 12, 2011, 08:30:03 AM
Many thanks. I am truely impressed  :o
Title: Re: Custom Map #554: Triangulation
Post by: Fisherck on December 12, 2011, 09:04:13 AM
Quote from: fitz on December 12, 2011, 08:30:03 AM
Many thanks. I am truely impressed  :o

It's a fun challenge. But I don't think it was to much of a challenge. Just a little tedious. I needed plenty of saves  ;)
Title: Re: Custom Map #554: Triangulation
Post by: SmileyCoder on December 12, 2011, 04:11:07 PM
Please take my comments as constructive criticism. Im not the type of guy to sugar coat it. I tell both what I like and what I dislike. In the end, its just my personal oppinion and people are free to feel otherwise.