Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on November 27, 2011, 11:01:04 AM

Title: Custom Map #503: Cube
Post by: AutoPost on November 27, 2011, 11:01:04 AM
This topic is for discussion of map #503: Cube (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=503)
(http://knucklecracker.com/creeperworld2/thumb.php?id=503) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=503)

Author: Koenigstiger[RUS] (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Koenigstiger%5BRUS%5D)

Desc:
Title: Re: Custom Map #503: Cube
Post by: CobraKill on November 27, 2011, 11:19:56 AM
Like I said on the Mod Comments, a better version of Cubic. Great job, Koenigstiger. My one complaint is the Nullifiers limit. Raise it to two atleast.
Title: Re: Custom Map #503: Cube
Post by: NickHounsome on December 04, 2011, 05:05:12 AM
Why do all the emitters have more than 1 health? It adds nothing except maybe the last one.
Also I don't see why I should have to collect all the techs - I defeat the creeper without them and then have to do a pointless cleanup.
Not bad though. I like the long period emitter at the end
Title: Re: Custom Map #503: Cube
Post by: redbull69 on June 11, 2012, 12:33:19 PM
I was getting rather annoyed that I couldn't any Ore Miners but made sense at the end. I like the gateway and emitters on top of each other. More Tech too. but not bad
Title: Re: Custom Map #503: Cube
Post by: pocketdare on March 14, 2013, 11:39:00 PM
As others have mentioned - why have emitters with 3 health but a one nullifier limit. Not to mention the pointless need to pick up useless tech with high cost. Come on Sir Grind-a-lot. At least the fields made it interesting!