Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 30, 2011, 04:01:04 PM

Title: Custom Map #392: 3
Post by: AutoPost on October 30, 2011, 04:01:04 PM
This topic is for discussion of map #392: 3 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=392)
(http://knucklecracker.com/creeperworld2/thumb.php?id=392) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=392)

Author: null (http://knucklecracker.com/creeperworld2/viewmaps.php?author=null)

Desc:
Title: Re: Custom Map #392: 3
Post by: Helixx on November 02, 2011, 10:35:04 PM
Cool map but how do you get to the creeper in the vault at the top of the map? ???
Title: Re: Custom Map #392: 3
Post by: Grauniad on November 02, 2011, 11:40:22 PM
One of the gateways sends out "digger" packets. Note the rocks with the blue x in them? If the route from the digger  gateways to those rocks are not obstructed by anti-creeper, they will dig through the rock.
Title: Re: Custom Map #392: 3
Post by: yui56 on November 03, 2011, 03:00:59 PM
I liked the concepts of this map, but not the repetition.  The fight upward to the top chamber was enjoyable, but then after that it became obvious how to easily beat each sealed chamber, and after a couple of them I just quit playing since I could see where it was headed.  Less would have been more, in this case.
Title: Re: Custom Map #392: 3
Post by: Katra on November 06, 2011, 05:01:00 PM
I bypassed the sealed chambers to clear all the corridors and the one chamber with the conversion bomb tech. Then took out several chambers at once with bombs.  ;D

Clearing corridors of AC isn't too hard. Just deactivate the maker in the AC emitter chamber and set one or two others to vacuum.