This topic is for discussion of map #380: The second line of defense[Full] (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=380)
(http://knucklecracker.com/creeperworld2/thumb.php?id=380) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=380)
Author: Koenigstiger[RUS] (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Koenigstiger%5BRUS%5D)
Desc:
I see the score of 2 hours plus, and think...
I'll have you know that I finished this map in 2 hours MINUS. ;D And a fair amount of that was spent fast-forwarding while my launchers thinned things out, so it didn't take 2 hours of my time.
But jeez, this map is grind-tastic. Koenigstiger has released 2 maps, and in both cases the [Demo] version has been a great map and the final map has been a larger, more tedious version of the demo. From now on, I'm just playing the [Demo]s.
Quote from: UmberGryphon on October 29, 2011, 02:10:23 AM
Koenigstiger has released 2 maps, and in both cases the [Demo] version has been a great map and the final map has been a larger, more tedious version of the demo. From now on, I'm just playing the [Demo]s.
Concur - The Demo's have been very impressive and a lot of fun.
Since the actual 'keyboard' time is easily 2 or 3 times the 'game' time, I think a lot of players will avoid maps with a best time in the range of this one.
I think that is too bad, since he is obviously a very talented map maker.
dbit
(http://i528.photobucket.com/albums/dd323/darkniko666/123123123.jpg)
How to destroy this emitters ???
nvm i just realised :D
600m anti creeper and i couldn't see it :D jaja
Quote from: darkniko on November 09, 2011, 02:14:43 PM
(http://i528.photobucket.com/albums/dd323/darkniko666/123123123.jpg)
How to destroy this emitters ???
nvm i just realised :D
600m anti creeper and i couldn't see it :D jaja
(http://savepic.su/695112m.jpg) (http://savepic.su/695112.htm)
I'm having a lot of trouble at the start of this map. Doesn't matter what I do, the creeper destroys the decayable blocks and over-runs me! I see the screenshot above shows the two decayable blocks at the centre are still intact. There must be some trick that I'm missing... Can anyone give me some advice? :)