This topic is for discussion of map #367: Prisoner (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=367)
(http://knucklecracker.com/creeperworld2/thumb.php?id=367) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=367)
Author: OldMisfit (http://knucklecracker.com/creeperworld2/viewmaps.php?author=OldMisfit)
Desc:
Good job you managed to smuggle some weapons in. Now kill the guards and get out of here.
That was... annoying without micro-rifts, since even with all the packet speed techs my blasters kept running out of ammo. But the variety in the maze structure and drone amounts kept the map interesting enough to finish.
I'd recommend for any future players to not get the fire rate increase upgrades, since that makes your weapons run out of ammo too quickly.