This topic is for discussion of map #362: The Gauntlet II (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=362)
(http://knucklecracker.com/creeperworld2/thumb.php?id=362) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=362)
Author: Eudrick (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Eudrick)
Desc:
Pretty Straightforward...Just kill everthing. There is one "trick" involving the AC Emitters.
QuoteThere is one "trick" involving the AC Emitters.
Does the trick involve learning the lesson of the fable "The Boy and the Filberts"?
Quote from: UmberGryphon on October 25, 2011, 02:45:40 AM
Does the trick involve learning the lesson of the fable "The Boy and the Filberts"?
Too Funny! :D I had to google that and yes, it does.
Fun map, but for some reason it lagged really bad on my computer.
I must admit, I over built like a mad man on this one.
>Tony
you make me wish for patrol orders for CW2 units...
Yeah, it got kind of crazy up there towards
the end, I had around 110+ energy
production, but I was using it all by running
suicide blasters and launchers to advance
quicker. ;)
I consider this map a "fun" slog. Good work
Eudrick, I liked the fields!
Quote from: eudrick on October 25, 2011, 07:32:47 AM
Quote from: UmberGryphon on October 25, 2011, 02:45:40 AM
Does the trick involve learning the lesson of the fable "The Boy and the Filberts"?
Too Funny! :D I had to google that and yes, it does.
I was thinking I'd have to do that, but I can't figure out a combination that allows the AC to start flowing outside the zone. Any other hints?