Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 19, 2011, 08:01:03 PM

Title: Custom Map #344: The unknown weapon
Post by: AutoPost on October 19, 2011, 08:01:03 PM
This topic is for discussion of map #344: The unknown weapon (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=344)
(http://knucklecracker.com/creeperworld2/thumb.php?id=344) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=344)

Author: garry131 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=garry131)

Desc:
Dax now has all tech, but Angie said there is one more weapon. What is she talking about? Can you reach the bunker in time to uncover the truth?
Title: Re: Custom Map #344: The unknown weapon
Post by: Colin on October 19, 2011, 08:52:32 PM
A fun map with a few tricks involved, (for a fast
time anyway. ;)) thanks for the fun game Garry!
Title: Re: Custom Map #344: The unknown weapon
Post by: DethbyIT on October 20, 2011, 11:33:03 AM
That was a barnburner and a lot of fun.
Will definitely have to go back in there and try it again.
Thanks!
dbit
Title: Re: Custom Map #344: The unknown weapon
Post by: ZaiLux on October 20, 2011, 08:54:06 PM
Wow, this one's cool! However I can't figure out how to get to anything without getting completely digested by Creeper. :S Anyone have any suggestions for starting the level? I don't seem to have enough time to set up enough weapons and reactors before the Creeper busts through the ground.

Nevermind, got it! :) Awesome level.
Title: Re: Custom Map #344: The unknown weapon
Post by: garry131 on October 21, 2011, 12:50:05 AM
That's the most awesome first post... in the whole world !!
Title: Re: Custom Map #344: The unknown weapon
Post by: Katra on October 24, 2011, 11:03:41 PM
Fun level.  :)

I cleared the surface emitters mostly with conversion bombs and launchers. (The AC around the holocube was a little help - and the AC I made converting the entombed creeper around crystal and technytes.) Then it's a simple matter of directing the dark beam to clear a path to the bunker. (In the process I got a complete scrub some time before the bunker activated. Just required building/deploying a few extra mirrors to clear nullifier space and taking out the bottom part of the underground pool with conversion bombs.)