Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 03, 2011, 07:01:01 PM

Title: Custom Map #266: Hope Day1
Post by: AutoPost on October 03, 2011, 07:01:01 PM
This topic is for discussion of map #266: Hope Day1 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=266)
(http://knucklecracker.com/creeperworld2/thumb.php?id=266) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=266)

Author: Nick (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Nick)

Desc:
A normal, standard planetary scrub turns into a fight for your life, and all of mankind.
Title: Re: Custom Map #266: Hope Day1
Post by: Katra on October 04, 2011, 10:16:45 PM
I can't reach the capsule in time.  ::) Won't waste my time trying again.
Title: Re: Custom Map #266: Hope Day1
Post by: Grauniad on October 05, 2011, 12:27:26 PM
It's a matter of precise timing. My successful attempt came when I tunneled down directly above the capsule. I lowered the LS as far as it could go and my first build order was 3 reactors and the long dig line to the bottom. Then I built reactor after reactor, pausing only to build a beacon early on so it would be near completion when I ran out of beacon range of the LS. Then a blaster and a few phantom coils.

I did have to restart 4 or 5 times, but that makes it more challenging, IMHO.
Title: Re: Custom Map #266: Hope Day1
Post by: DethbyIT on October 09, 2011, 12:20:58 PM
It's a good thing I wasn't broadcasting audio during my first few tries at this one. It is just possible that I invented some new cuss words.

Excellent challenge for a starting couple of minutes.
Thank you for putting it together.
dbit