This topic is for discussion of map #249: Chamber of Fields (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=249)
(http://knucklecracker.com/creeperworld2/thumb.php?id=249) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=249)
Author: Colin (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Colin)
Desc:
Fight Fields with Fields! Also, this map was partly inspired by UpperKEES' map, "Liberation Pinball", I don't do justice to his map, seeing as this is one of my first maps that has fields. Anyway, enjoy!
Definitely enjoyed that one and will have to play it some more.
Thanks for putting it together.
dbit
I looked at my map today in the custom maps
section and I had to replay it because, well.
I CAN'T BE THIRD PLACE ON MY OWN MAP!!!
xD
If anyone is having a hard time beating it let
me know and I'll post some hints here.
Nice use of fields, if you really wanted to be evil, you could have make tunnels of creeper that stretched across the map.
Yeah, I could have done that, but I didn't want
to make the map too long. I try not to make
maps that are larger than they need to be, and
this map was really just me playing around with
the editor, I just submitted it cause when I tried
playing it, it was pretty fun!
Quote from: Colin on September 28, 2011, 04:33:58 PM
I looked at my map today in the custom maps
section and I had to replay it because, well.
I CAN'T BE THIRD PLACE ON MY OWN MAP!!!
Dag-nabbit!
Do you know how long it took me to get to the top slot?
Now I've slid to number 4!
Loved your map - raved over it elsewhere! - that bouncing ball is a pain in the neck and it forces you to watch your lines of supply. I was losing half of my packets to it!
So, this map is the result of you just playing around with fields, eh? I had a play with the fields in the editor and suffered a total mind melt!
I think next, I might try to make a map that
mimics my avatar, Though not really sure as
of yet how I'm going to make a changing
shape. I'm glad you enjoyed my map though!
Thanks! ;)
Quote from: Cavemaniac on October 01, 2011, 04:30:02 AM
that bouncing ball is a pain in the neck and it forces you to watch your lines of supply. I was losing half of my packets to it!
Strategically placed micro rifts greatly reduce the losses. And I found that the trick was to place blasters to shoot up the ball as it passed.
When I first started this map, I didn't know what I was doing, but now that I've completed it, well, I still don't.
Congratulations on a perfectly diabolical map with no wasted space.
Quote from: L'ythelle on November 07, 2011, 02:52:56 PM
When I first started this map, I didn't know what I was doing, but now that I've completed it, well, I still don't.
Congratulations on a perfectly diabolical map with no wasted space.
You're back! Woot!