Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on September 27, 2011, 07:52:41 PM

Title: Custom Map #246: Attempt 1
Post by: AutoPost on September 27, 2011, 07:52:41 PM
This topic is for discussion of map #246: Attempt 1 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=246)
(http://knucklecracker.com/creeperworld2/thumb.php?id=246) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=246)

Author: Lycan_Knight (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Lycan_Knight)

Desc:
my first attempt at creating a map... not sure how it'll do so here goes.. hahaha
Title: Re: Custom Map #246: Attempt 1
Post by: Meander on September 28, 2011, 08:12:05 AM
Fun map, thanks :)

Not to hard and pretty straight forward, was fun to play!
Title: Re: Custom Map #246: Attempt 1
Post by: DethbyIT on September 28, 2011, 11:01:17 AM
@Lycan_Knight,
Very nice first map - lots of ways to approach the attack and I will be sure to play it a few more times.

Thank you for putting it together.
dbit
Title: Re: Custom Map #246: Attempt 1
Post by: Lycan_Knight on September 28, 2011, 03:33:06 PM
i actually plan on designing on a series of 'attempt' levels like this. i am currently working on the 2nd one which should be a bit harder :P i dunno though since it took me 40 minutes to complete the 'Attempt 1' map i designed xD nice job to whoever beat it in 3 minutes O.o
Title: Re: Custom Map #246: Attempt 1
Post by: Colin on September 28, 2011, 03:45:53 PM
Quote from: Lycan_Knight on September 28, 2011, 03:33:06 PM
i actually plan on designing on a series of 'attempt' levels like this. i am currently working on the 2nd one which should be a bit harder :P i dunno though since it took me 40 minutes to complete the 'Attempt 1' map i designed xD nice job to whoever beat it in 3 minutes O.o

One thing that makes the map "easy" to some
of us is the amount of crystal energy, there is
enough crystal energy in the map you could
beat it without building any reactors. So toning
that down a bit might help with that.  ;)

I still like the map as is though. Good job on for
your first!
Title: Re: Custom Map #246: Attempt 1
Post by: Lycan_Knight on September 28, 2011, 03:50:32 PM
QuoteOne thing that makes the map "easy" to some
of us is the amount of crystal energy, there is
enough crystal energy in the map you could
beat it without building any reactors. So toning
that down a bit might help with that.  ;)

I still like the map as is though. Good job on for
your first!

haha  well the reason it's got so many gems is because it takes place on a mineral planet. there are many gems scattered through the first level [upper crust] but the lower you get the less you find.. but the more valuable they'll be :)
Title: Re: Custom Map #246: Attempt 1
Post by: Extremist_Pain on October 04, 2011, 12:09:18 AM
I must say your story line is good and the maps are enjoyable. please make more, ill be playing them as soon as i see them up.
Title: Re: Custom Map #246: Attempt 1
Post by: Lycan_Knight on October 05, 2011, 04:25:07 PM
Quote from: Extremist_Pain on October 04, 2011, 12:09:18 AM
I must say your story line is good and the maps are enjoyable. please make more, ill be playing them as soon as i see them up.

well thanks  ;D if you havn't seen or played it yet i have the second portion of it up [although it was rushed so i may make an updated version of it at a later time (moving issues made me end my tests a bit soon :/)

http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=254 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=254) thats the link to the map.
Title: Re: Custom Map #246: Attempt 1
Post by: Cavemaniac on October 07, 2011, 03:17:22 PM

I liked this mine rescue scenario.

It's a theme well suited to CW2.

Took me a few play-throughs to get my fastest time.

Good map!