It'd be nice if when highlighting a drone with a payload, it was reported what that payload was.
It'll come... The payload was just a spontaneous, "oh, I have an idea!" moment by Virgil, and when he created it, he had bigger issues to deal with than being able to see the intensity of the payload. :P
(The payload was already visible in the current beta build when you posted that, but I won't blame you for not knowing that ;))
Quote from: mthw2vc on September 14, 2011, 08:50:17 PM
(The payload was already visible in the current beta build when you posted that, but I won't blame you for not knowing that ;))
Oh, I didn't know that... My comp's crashed, my cw2 knowledge atm is still coming from the same place the normal peeps. Lol.
Drone payload? What is that (I probably know, but am drawing a blank)
it is the newest feature in the maps allowing drones to carry creeper or anti creeper to an area and when destoryed release it.
1) Yesterday V released a new update (if you didn't notice that), the game now shows how much creeper a egg contains
2) An egg with AC is white
3) Also phantoms could carry AC
yes all of those are true. I've created a map with anti creeper drones.
Quote from: J on September 16, 2011, 03:10:29 AM
1) Yesterday V released a new update (if you didn't notice that), the game now shows how much creeper a egg contains
2) An egg with AC is white
3) Also phantoms could carry AC
First off, Hi everyone, I'm back!
Now that that's over, I really like all of the new features that I've seen (way to go, Virgil!). The anti-creeper emitters, phantoms, etc.
Off-topic (slightly): wouldn't SLIGHTLY changing the story to have the drone egg add to the levels? (just a random thought I had :P)