Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on September 05, 2011, 10:01:02 PM

Title: Custom Map #161: checkmate :D
Post by: AutoPost on September 05, 2011, 10:01:02 PM
This topic is for discussion of map #161: checkmate :D (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=161)
(http://knucklecracker.com/creeperworld2/thumb.php?id=161) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=161)

Author: OODIE (http://knucklecracker.com/creeperworld2/viewmaps.php?author=OODIE)

Desc:
checker/chessboard
Title: Re: Custom Map #161: checkmate :D
Post by: Fisherck on September 06, 2011, 08:57:09 AM
I must of missed the point of this map. What is it? By building a blaster, I managed to drop my score by about .5 seconds. That's about all you can do... :(
Title: Re: Custom Map #161: checkmate :D
Post by: oodie on September 06, 2011, 08:34:40 PM
well this map is more to look at...i might make differant ones like this exept there will be more creper than anti...
Title: Re: Custom Map #161: checkmate :D
Post by: knucracker on September 06, 2011, 09:40:26 PM
Oodie,
I notice that your maps are being made with an older version of the map editor.  Be sure to download the latest version of the editor for the latest features and bug fixes.
Title: Re: Custom Map #161: checkmate :D
Post by: Kithros on September 06, 2011, 10:18:50 PM
Quote from: Fisherck on September 06, 2011, 08:57:09 AM
I must of missed the point of this map. What is it? By building a blaster, I managed to drop my score by about .5 seconds. That's about all you can do... :(

I think it's possible if you positioned everything properly and microed packets well to very slightly improve on that time by building 2 repulsors, but it's too tedious for my tastes.
Title: Re: Custom Map #161: checkmate :D
Post by: Fisherck on September 06, 2011, 10:29:48 PM
Quote from: Kithros on September 06, 2011, 10:18:50 PM
Quote from: Fisherck on September 06, 2011, 08:57:09 AM
I must of missed the point of this map. What is it? By building a blaster, I managed to drop my score by about .5 seconds. That's about all you can do... :(

I think it's possible if you positioned everything properly and microed packets well to very slightly improve on that time by building 2 repulsors, but it's too tedious for my tastes.

I had already tried the repulsers. But that didn't help me... :)
Title: Re: Custom Map #161: checkmate :D
Post by: Ebon Heart on September 06, 2011, 10:31:01 PM
Quote from: Fisherck on September 06, 2011, 10:29:48 PM
Quote from: Kithros on September 06, 2011, 10:18:50 PM
Quote from: Fisherck on September 06, 2011, 08:57:09 AM
I must of missed the point of this map. What is it? By building a blaster, I managed to drop my score by about .5 seconds. That's about all you can do... :(

I think it's possible if you positioned everything properly and microed packets well to very slightly improve on that time by building 2 repulsors, but it's too tedious for my tastes.

I had already tried the repulsers. But that didn't help me... :)
Don't question the mighty Kithros, he knows all. :P
Title: Re: Custom Map #161: checkmate :D
Post by: Kithros on September 06, 2011, 11:20:24 PM
I managed to reduce the time by 0.4 seconds - I actually ended up using 1 blaster and 1 repulsor instead of 2 repulsors (and I made sure to only send 1 ammo packet to the blaster)