Knuckle Cracker

Creeper World 2 => Suggestions => Topic started by: lich98 on September 05, 2011, 06:29:59 PM

Title: change energy storage to the same lvls and ore
Post by: lich98 on September 05, 2011, 06:29:59 PM
Title explans its self. would like to see this so i can build more at once.
Title: Re: change energy storage to the same lvls and ore
Post by: Fisherck on September 05, 2011, 07:33:41 PM
There would still be the 60 energy cap though. :)
Title: Re: change energy storage to the same lvls and ore
Post by: Ranakastrasz on September 05, 2011, 07:35:56 PM
Quote from: Fisherck on September 05, 2011, 07:33:41 PM
There would still be the 60 energy cap though. :)
Thats why we would remove that too :D
Title: Re: change energy storage to the same lvls and ore
Post by: J on September 06, 2011, 02:00:51 AM
Quote from: Fisherck on September 05, 2011, 07:33:41 PM
There would still be the 60 energy cap though. :)
not when you have crystal energy  :P ;)
Title: Re: change energy storage to the same lvls and ore
Post by: lich98 on September 07, 2011, 07:55:25 PM
yep if you use crystal it can be higher. but if i don't have 60+ energy i want to store more than 220 even 500 would be good. 220, i can use that fast when attcking need more of a base. could always make more on CW1
Title: Re: change energy storage to the same lvls and ore
Post by: Kithros on September 07, 2011, 08:41:22 PM
Quote from: lich98 on September 07, 2011, 07:55:25 PM
yep if you use crystal it can be higher. but if i don't have 60+ energy i want to store more than 220 even 500 would be good. 220, i can use that fast when attcking need more of a base. could always make more on CW1

Truthfully I don't think more energy storage is really necessary - it's rare that I ever upgrade energy storage more than once. That said, I can't really see any harm in adding more upgrades so I don't particularly care - but I'm just saying, if you need more energy storage, more often than not it's because you're making mistakes.
Title: Re: change energy storage to the same lvls and ore
Post by: CobraKill on September 07, 2011, 09:30:20 PM
Quote from: Kithros on September 07, 2011, 08:41:22 PM
Quote from: lich98 on September 07, 2011, 07:55:25 PM
yep if you use crystal it can be higher. but if i don't have 60+ energy i want to store more than 220 even 500 would be good. 220, i can use that fast when attcking need more of a base. could always make more on CW1

Truthfully I don't think more energy storage is really necessary - it's rare that I ever upgrade energy storage more than once. That said, I can't really see any harm in adding more upgrades so I don't particularly care - but I'm just saying, if you need more energy storage, more often than not it's because you're making mistakes.

Or were not gods like you.
Title: Re: change energy storage to the same lvls and ore
Post by: UpperKEES on September 08, 2011, 02:35:47 AM
I can certainly see a use for this. Some custom maps may require you to collect a lot of energy first, after which your reactors are (partially) destroyed. Or in cases you have very little space to build in the first place. I know some CW1 maps have been created with this constraint in mind, like my first one.
Title: Re: change energy storage to the same lvls and ore
Post by: Karsten75 on September 08, 2011, 09:23:34 AM
Alwego (IIRC) made a really cool C1 map that required a large amount of storage to beat.
Title: Re: change energy storage to the same lvls and ore
Post by: lich98 on September 08, 2011, 06:54:48 PM
yep. i end up building a couple blasters, a maker, and a couple blasters at one time with 22 energy. even with 220 stored. doesent work out so well. :'(