Knuckle Cracker

Knuckle Cracker => Support => Topic started by: J on August 24, 2011, 01:21:49 PM

Title: CW2E bug
Post by: J on August 24, 2011, 01:21:49 PM
When you set the map height to 22, remove all blocks in row 1-23, put some creeper in the map and hit auto advance, the creeper also moves in row 23.

In this pic I put some creeper on the right side of the wall and reversed gravity a bit later.
Title: Re: CW2E bug
Post by: Fisherck on August 24, 2011, 01:37:03 PM
This is something different than what you think. If you remove all terrain in the editor, then shrink the size, and place creeper, it will fall through. I believe I posted about this a long while back. :P
Title: Re: CW2E bug
Post by: thepenguin on August 24, 2011, 07:05:45 PM
right, WAD, virgil doesen't remove the lower rows from the flow algorithims