Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Topic started by: xing on August 20, 2011, 11:19:41 AM

Title: Fix ship position
Post by: xing on August 20, 2011, 11:19:41 AM
in the first story mission you couldn't move your ship .. is there a way to make it so you can't move your ship in a cursom may WITHOUT having to surround it with un-digable blocks ?
Title: Re: Fix ship position
Post by: Ebon Heart on August 20, 2011, 11:20:50 AM
Sadly... No, I'm hoping it'll come in a future update, but I know about as much as you do in that respect.
Title: Re: Fix ship position
Post by: Sqaz on August 20, 2011, 11:26:03 AM
You can block it by placing some Solid terrain under it, the ship can then still send out packets but can't move, so problem solved.
Title: Re: Fix ship position
Post by: UpperKEES on August 20, 2011, 06:27:29 PM
Yep, when placed in a corner, 2 solid tiles are enough.
Title: Re: Fix ship position
Post by: Lord_Farin on August 20, 2011, 06:40:30 PM
Quote from: UpperKEES on August 20, 2011, 06:27:29 PM
Yep, when placed in a corner, 2 solid tiles are enough.
I think sqaz meant putting a solid block below one of the tiles occupied by the LS, thus immobilizing it by one block.
Title: Re: Fix ship position
Post by: UpperKEES on August 20, 2011, 06:48:11 PM
My LS can move sideways as well.... Yay! ;)
Title: Re: Fix ship position
Post by: Kithros on August 20, 2011, 09:59:06 PM
Quote from: Lord_Farin on August 20, 2011, 06:40:30 PM
Quote from: UpperKEES on August 20, 2011, 06:27:29 PM
Yep, when placed in a corner, 2 solid tiles are enough.
I think sqaz meant putting a solid block below one of the tiles occupied by the LS, thus immobilizing it by one block.

You actually need 2 blocks still (or 1 if it's at the top or bottom of the map) because the LS is only 2 cells high, if you only have 1 block the LS will be able to move up or down depending on which side you put it on.
Title: Re: Fix ship position
Post by: thepenguin on August 21, 2011, 08:16:06 AM
right under the packet emitter?