Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 03, 2011, 06:08:21 PM

Title: Custom Map: Terra Malum
Post by: AutoPost on August 03, 2011, 06:08:21 PM
This topic is for discussion of map: Terra Malum (http://knucklecracker.com/creeperworld/mapcomments.php?id=4437)
(http://knucklecracker.com/creeperworld/thumb.php?id=4437) (http://knucklecracker.com/creeperworld/mapcomments.php?id=4437)

Author: CatoSterling (http://knucklecracker.com/creeperworld/viewmaps.php?author=CatoSterling)

Desc:
A survey team is stranded on planet Terra Malum. You are their only hope for rescue.

If things get frantic, remember that you can Pause the game and catch up on the action.
Title: Re: Custom Map: Terra Malum
Post by: thepenguin on August 03, 2011, 06:37:57 PM
somebody appears to have taken latin :)

it is really nice for "mystical" map names
Title: Re: Custom Map: Terra Malum
Post by: CatoSterling on August 03, 2011, 06:47:56 PM
True!

Latin/Roman is also good for keeping ribald references from young eyes.  None in this map, of course...   ;)
Title: Re: Custom Map: Terra Malum
Post by: HiredGun on August 04, 2011, 09:50:12 AM
One of the worst maps ever.
Title: Re: Custom Map: Terra Malum
Post by: DethbyIT on August 04, 2011, 09:57:16 AM
Ouch!
That isn't very specific.

I'll admit that this is a very difficult map to figure out...in fact, some might call it "Hard"!

@Cato - I might have to wait a few days and see if anyone but you can figure out where to build the relays. If I could figure out how to use the Map Editor, it would probably help.

Good map & I'm working it.
Thanks,
dbit
Title: Re: Custom Map: Terra Malum
Post by: CatoSterling on August 04, 2011, 10:22:58 AM
That's OK, not everyone likes every map.  It can also be frustrating to start a map, and not be able to finish it.  Been there!

This map requires a little out-of-the-box thinking to protect the Expanse from the spores.

Once that is done, the relay placement isn't as hopeless as it first appears; persistence pays.
Title: Re: Custom Map: Terra Malum
Post by: DethbyIT on August 04, 2011, 02:31:44 PM
Quote from: CatoSterling on August 04, 2011, 10:22:58 AM
This map requires a little out-of-the-box thinking to protect the Expanse from the spores.

Once that is done, the relay placement isn't as hopeless as it first appears; persistence pays.

I'm thinking that flying relays of SAM's is the only way to protect the middle. Likewise, flying relays of Blasters, Mortars, and Drones to keep the calderas clean.

I had to take a break to do some real work and will give it another shot.
Thanks,
dbit
Title: Re: Custom Map: Terra Malum
Post by: DethbyIT on August 04, 2011, 03:54:18 PM
Aha!
OK, now that I've figured it out...time for another run.

Definitely a 5x5 game.
dbit
Title: Re: Custom Map: Terra Malum
Post by: DethbyIT on August 04, 2011, 04:32:13 PM
One.
Sweet.
Game!
Title: Re: Custom Map: Terra Malum
Post by: CatoSterling on August 04, 2011, 05:16:32 PM
Excellent, glad you liked it.  And you've gone and beaten my time, you rascal.
Title: Re: Custom Map: Terra Malum
Post by: DethbyIT on August 05, 2011, 08:58:23 AM
Quote from: CatoSterling on August 04, 2011, 05:16:32 PM
Excellent, glad you liked it.  And you've gone and beaten my time, you rascal.

LOL!
Way too much time on my hands!

I imagine this will get some play from the better CW gamers.