Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on May 01, 2011, 11:45:12 AM

Title: Custom Map: Earth at Night 2
Post by: AutoPost on May 01, 2011, 11:45:12 AM
This topic is for discussion of map: Earth at Night 2 (http://knucklecracker.com/creeperworld/mapcomments.php?id=4221)
(http://knucklecracker.com/creeperworld/thumb.php?id=4221) (http://knucklecracker.com/creeperworld/mapcomments.php?id=4221)

Author: Fisherck (http://knucklecracker.com/creeperworld/viewmaps.php?author=Fisherck)

Desc:
I had to think, what could be the best last map I could make? And it hit me! Why not remake my first one? So here you have it. My last map, or at least for a long time to come. Looking from this one to my first, you can see how far I have come. From stacked emitters to custom backgrounds. Have fun!
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 01, 2011, 12:22:11 PM
Sadly, with CW2 near, this will be my last map. I worked very hard to give it a nice background and also challenge you. Hopefully I have not failed! Besides what I normally do, I will also put a picture of my first map, so you (and I ;)) can appreciate the difference and how far I have come since I started. But I would also like to thank everyone who's maps I have played. Without those, I could not be as good as I am today. Thank you. :)

And of course, I cannot forget the very reason I have made these maps. I would also like to thank everyone and anyone who ever downloaded, played, beat, and/or commeneted on my map. I would also like to thank all of you. :)

(http://i56.tinypic.com/110didx.jpg)

(http://i52.tinypic.com/do6npz.jpg)

Wow, I sure have gone far... ;D

Title: Re: Custom Map: Earth at Night 2
Post by: Ebon Heart on May 01, 2011, 03:42:01 PM
awesome map! I'll play it in a bit and let you know how I do. lol
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 02, 2011, 10:19:22 AM
First clue in picture form. Setup is very important...

Spoiler

Here I am starting to build a mortar. I let that mortar fire a shot where it is then head down to Africa, where it will need to patrol Africa's borders. That will protect you from most of the creeper. But the survivors outside your area of control will need to be protected. A drone would do well to protect them. ;)
(http://i52.tinypic.com/mvlrur.jpg)
[close]

And of course, if anyone is having problems at any parts of the map, feel free to ask. I would be perfectly willing to help. :)
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 02, 2011, 04:00:05 PM
I saw this and went back to give that first one a shot - good stuff.
It took me a few tries to get it though.

This one is kicking my butt (so far), but then all good games should make you work to win.

I don't want any hints yet - but will be back when I do.
dbit
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 02, 2011, 07:44:19 PM
Spoiler

How about a little more help?
Build sequence of weapons/reactors?
[close]
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 02, 2011, 09:28:55 PM
Some help....

Spoiler
First off, a picture is worth a thousand words. Here is the picture of the end of the map for me (in the second spoiler if you do not want to see that yet, but it will help you picture what I am saying).
Spoiler
(http://i53.tinypic.com/v9tx.jpg)
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Okay from the beginning in stages:
Stage 1:
Immediately go for the first upgrade on the right. I used the 10% less build upgrade. Then I went for the second upgrade and got the 10% more energy upgrade. After that, I lit up Europe, and Asia with collectors before building my first mortar (the key is to get as much energy as possible before needing to build it).

Stage 2:
Once the mortar is built, I let it get ammo packets until it fires one shot, then I rush it over to the bottom of Africa and let it fire a couple there. Before it lands at the bottom of Africa, I have all places that I can reach built with collectors (as shown in picture). I let the mortar jump between the top and bottom of Africa to keep all sides low and to prevent it from firing to much.

Stage 3:
While the mortar is jumping around, I start building my relay to North America which will give you a lot of collector room. And, anyways, the survivor in Hawaii needs saving! A single blaster on part time will protect the survival pod until you have the energy needed to collect it. Also, at the same time start builing a drone. This will allow you some mobility in protection that will be well needed. Just one drone for now, though. And part way through this entire process, you will need to start building out to Australia, which will be overrun soon, and save the survival pod. This will strain your resources, but it is needed. Don't worry if you loose Australia afterword.

Stage 4:
This part becomes less restricted. It is more up to you, what to do. A blaster will need to be built to stop the creeper from overflowing to the right of Odin City. After the pool is sufficiently reduced, I move it over to North America, right next to the emitter that is going to harm Hawaii and let it fire it's fill,  and build another blaster in it's place. By now your drone should be built (if I remember correctly ;)) and I have it bomb the bottom of South Africa to protect the surivors. At the same time I head to south America by building a relay to save the surviviors.

Stage 5:
Now it is up to you. You should have saved the survivors from all but Hawaii, and you have the reactor tech. Get some more energy and build up your defences. Save the last survivors from Hawaii and head to Antartica. Then your finished!


Hopefully that helped, and was not to lengthy ;D. Also, all of this as from memory and may not be a hundred percent accurate. Feel free to adjust as it pleases you! 8)

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Title: Re: Custom Map: Earth at Night 2
Post by: Ebon Heart on May 02, 2011, 10:34:06 PM
As great as the hints are... I SUCK at geography, I feel so stupid, I can't figure out which one is north America, and which one's Africa!!
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 02, 2011, 10:57:48 PM
Hmmm, that could be a problem... :D

I will help you out

Red= North America
Yellow= South America
Brown= Europe
White(white)= Africa
Blue= Asia
Green= Australia
Pink= Antartica

(http://i51.tinypic.com/7087s4.jpg)

There is your geography lesson for the day for anyone who needs help. And if anyone needs help and is color blind... Just ask, I will fix it so you can read it too... ::)

EDIT:Attached photo
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 03, 2011, 09:11:58 AM
Thanks for the tips - working it.
dbit
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 03, 2011, 11:24:17 AM
Can't seem to make it work.
I've managed to get all of the survivors (except Hawaii), but then get overrun by Creeper in Siberia.

Interesting game though - I'll monitor to see if anyone else can get it.
dbit
Title: Re: Custom Map: Earth at Night 2
Post by: Buck on May 03, 2011, 02:17:11 PM
Quote from: DethbyIT on May 03, 2011, 11:24:17 AM
Can't seem to make it work.
I've managed to get all of the survivors (except Hawaii), but then get overrun by Creeper in Siberia.

Interesting game though - I'll monitor to see if anyone else can get it.
dbit

Same here.  Creeper gets out of hand at that point for me as well.  I'm having fun with it though, I like running into a map that gives me fits and is hard.
Title: Re: Custom Map: Earth at Night 2
Post by: Ebon Heart on May 03, 2011, 03:37:46 PM
Quote from: Fisherck on May 02, 2011, 10:57:48 PM
Hmmm, that could be a problem... :D

I will help you out

Red= North America
Yellow= South America
Brown= Europe
White(white)= Africa
Blue= Asia
Green= Australia
Pink= Antartica

(http://i51.tinypic.com/7087s4.jpg)

There is your geography lesson for the day for anyone who needs help. And if anyone needs help and is color blind... Just ask, I will fix it so you can read it too... ::)
Hmm? all the land masses on the map are the same color! Did you mean to include a picture there??
Title: Re: Custom Map: Earth at Night 2
Post by: mthw2vc on May 03, 2011, 04:44:00 PM
There is a picture there... It might not be loading for you.
Title: Re: Custom Map: Earth at Night 2
Post by: Ebon Heart on May 03, 2011, 06:00:41 PM
I guess, I don't see any hint what-so-ever that there's a picture there. And I'm great at math, science, you name it.... just not geography or any sort of directional stuff. I can get lost going around the block!
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 03, 2011, 06:28:07 PM
Not sure why the images here aren't resolving for you, but this link should help:
http://www.reina-helia-sananda.com/apps/photos/photo?photoid=47386079
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 03, 2011, 06:30:08 PM
mthw2vc -
Do the Emitters increase at about the 5 minute mark?
I seem to be holding it back on all continents, but start getting overwhelmed at about 5:30-5:45.
Thanks,
dbit
Title: Re: Custom Map: Earth at Night 2
Post by: fridge on May 03, 2011, 07:56:47 PM
Same to me, DethbyIT, yes they increase a bit.

This mission is completely mad. To reach the last totem on the right corner I needed 3 minutes because it always got overwhelmed by
creepers.

I think the hard task is the beginning. You have to build 1 Blaster on the left upper side to keep the survivers alive and two mortars.
then SLOWLY build up reactors. be very careful.
Hint: Don't try to save the survivors on Hawaii in the beginning, just keep them alive.

I habe to admit I had to start over about 13 times  :o
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 03, 2011, 08:10:53 PM
Quote from: fridge on May 03, 2011, 07:56:47 PM
Same to me, DethbyIT, yes they increase a bit.

This mission is completely mad. To reach the last totem on the right corner I needed 3 minutes because it always got overwhelmed by
creepers.

I think the hard task is the beginning. You have to build 1 Blaster on the left upper side to keep the survivers alive and two mortars.
then SLOWLY build up reactors. be very careful.
Hint: Don't try to save the survivors on Hawaii in the beginning, just keep them alive.

I habe to admit I had to start over about 13 times  :o

Great job! Good tips too, that is the way to do it. ;)

Quote from: DethbyIT on May 03, 2011, 06:30:08 PM
mthw2vc -
Do the Emitters increase at about the 5 minute mark?
I seem to be holding it back on all continents, but start getting overwhelmed at about 5:30-5:45.
Thanks,
dbit

They do, here is what I put in the starting text of the map. ::)
Emitter Increases:
3 minutes: The bottom right and left most emitters will increase in strength. The survivors will be in even more danger.
4 1/2 minutes: All emitters will increase. Better have saved everyone by now!
5 1/2 minutes: The bottom 4 emitters will increase, making it more difficult to get to Antartica.

Quote from: DethbyIT on May 03, 2011, 11:24:17 AM
Can't seem to make it work.
I've managed to get all of the survivors (except Hawaii), but then get overrun by Creeper in Siberia.

Interesting game though - I'll monitor to see if anyone else can get it.
dbit

Spoiler
Do you mean above Odin City or to the Right of Odin City? I never had a problem above OC. And to keep the right side of OC from overflowing, I keep a blaster there, firing only part of the time.
[close]
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 04, 2011, 07:01:55 AM
:-[

I now remember reading about the Emitter increases, but have been skipping right through the Intro on subsequent attempts...Oops!

Spoiler

My first weapon is the Africa Mortar that I keep moving from South to North.
Next is the Drone to keep bombing Hawaii.
Next is the OC Blaster - below OC. This does stop the Creeper over there.
Next is the Alaska Blaster. Will that protect the Hawaii survivors all by itself, or do I need to keep flying the Drone?
...
At this point (+/- 5:00) the creeper will overflow either South America or break the England/North America connection.

I think I need to get another Mortar in play somewhere, but not sure of the timing/location.
[close]

Thanks.
Title: Re: Custom Map: Earth at Night 2
Post by: Fisherck on May 04, 2011, 09:08:13 AM
Spoiler
I think the main problem is that you are sending your first drone to the wrong place. I believe the survivor will be safer longer than you think. To keep the surviors in South America safe, I send my first drone down there, right on the tip, so the African mortar does not get overloaded. And yes, a single blaster will protect the survivor in Hawaii.
[close]
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 04, 2011, 06:07:09 PM
Aha!
Trial number eleventy-seven coming right up.
Thanks.
Title: Re: Custom Map: Earth at Night 2
Post by: snowmaker (JM) on May 05, 2011, 12:43:51 AM
Very fun!!! I certainly had to work for this one :D
Title: Re: Custom Map: Earth at Night 2
Post by: DethbyIT on May 05, 2011, 08:15:41 AM
Finished...barely.
I kept losing my links to NA and SA, so finally stationed a Blaster near Morroco - which allowed me to finish.

Now to go wash out my eyeballs and get some rest.
dbit