it would be very fun if the 1 emmiter can do green creepers and the other red. when they get together the colors mix. or that they maybe can not mix and stay at there old place.
that would be interesting it would show a stronger emitter and its coverage as its ooze meets another emitters ooze.
and if you destroy the low and easy red creepers the other green high creepers will get space and you have a problem.
this would be cool, though for now IF virgil put it in, the creeper would just be different colors, though later he might be able to implement atribute control on individual creeper; flow speed, dmg per sec, and any other things that i might have missed.
I like it =)
should be abel to select if it should mix or not .
Emitters can emit with different intervals and intensity, but once emitted Creeper is Creeper. Emitters could have a different color to indicate how intense it is (I kinda like that, as it might indicate how many blasters you'll need to cap it), but giving the Creeper different colors doesn't really make sense, as every bit of it behaves exactly the same way.
it has sense! you can like the 1 group creepers like a sea and the other like a land enemy.
I am not sure if I understand you correctly.
Are you saying the 'sea Creeper' wouldn't attack land and the 'land Creeper' would not flow back into the sea?
maybe, but you also can mix them and the collors also mix, red with yellow is orange or bleu (sea) and green (land) can mix to dark green
Maybe? You should consider that first, as game play is much more important than painting with Creeper. ;) (Rembrandt might disagree.... :D)