This topic is for discussion of map: After loki (http://knucklecracker.com/creeperworld/mapcomments.php?id=4048)
(http://knucklecracker.com/creeperworld/thumb.php?id=4048) (http://knucklecracker.com/creeperworld/mapcomments.php?id=4048)
Author: Link327 (http://knucklecracker.com/creeperworld/viewmaps.php?author=Link327)
Desc:
Remember this map?
Yep, it is Loki.
But something is different like.....
Changed positions....MUCH MORE CREEPER!...... and sure, its much harder.
Getting Started could be complicated here^^
looks like there are a lot of stacked units...
Quote from: Michionlion on March 10, 2011, 04:57:06 PM
looks like there are a lot of stacked units...
Nope, they are just images, like the Nexus. :D
Quote from: Blaze on March 10, 2011, 04:58:06 PM
Quote from: Michionlion on March 10, 2011, 04:57:06 PM
looks like there are a lot of stacked units...
Nope, they are just images, like the Nexus. :D
images? i gotta see this
Edit: i just played it.
Lier!!
They are buildings. most of them get destroyed at the begining though, so really no reason to have them.
Awesome map, that's what I like. It's like last level on Story Mode. Thanks !!
Quote from: Michionlion on March 10, 2011, 05:02:38 PM
Quote from: Blaze on March 10, 2011, 04:58:06 PM
Quote from: Michionlion on March 10, 2011, 04:57:06 PM
looks like there are a lot of stacked units...
Nope, they are just images, like the Nexus. :D
images? i gotta see this
Edit: i just played it.
Lier!!
They are buildings. most of them get destroyed at the begining though, so really no reason to have them.
Twas a joke yesh?
Every building you see here is real, and btw tehre is no nexus (?)
On the hill there is OC.
And you can (and must) only save the blasters.
If you dont do you cant defence in early part of game.
At first I wanted to lock them but then I played it and woosh... in the first minute my island was flooded completely.
So I made them rescueable.
Everything else what is on level 2 elevation will get destroyed. By hidden emitters :P
And, how you all made it? I just built a looooong blaster wall like this:
BBBBBBBBBBBBBBBB
C--C--C--C--C--C
BBBBBBBBBBBBBBBB
and that the whole way to the totems^^
Quote from: Link327 on March 11, 2011, 12:24:26 AM
Every building you see here is real, and btw tehre is no nexus (?)
On the hill there is OC.
And you can (and must) only save the blasters.
If you dont do you cant defence in early part of game.
At first I wanted to lock them but then I played it and woosh... in the first minute my island was flooded completely.
So I made them rescueable.
Everything else what is on level 2 elevation will get destroyed. By hidden emitters :P
And, how you all made it? I just built a looooong blaster wall like this:
BBBBBBBBBBBBBBBB
C--C--C--C--C--C
BBBBBBBBBBBBBBBB
and that the whole way to the totems^^
yeah... sorry in was a little flamy, it was just blaze playing a bad joke. i get it now.
????
But you said the real
How can the reality be a bad joke?
i know
Don't try to beat my score. I used drones and blasters. The last totem on the bottom is really hard to cover.
... but first of all build a lot of reactor, some speed, and some storage while use 4 blaster to defense.
:o, ok, that's too good for me. May be under 9:00 a bit but not 8:3x. Awesome ! Next Map ! :)
I think it is very important use the less defense you can to keep the creeper while build reactors.
In my first play I used 6 blasters to defense. But using 4 you can use more energy to build reactors. A lot of the time saved is for that.
Build resources in the very first seconds of the game as fast as you can is very important.
What a Slog!, But very straight-forward, You take a look at your energy management numbers to determine the optimum number of blasters in the beginning, and yes, build the hell out of reactors.
Enjoyable Map....
I guess I might be getting fairly handy at this.