This topic is for discussion of map: SPIFFENs Portals (http://knucklecracker.com/creeperworld/mapcomments.php?id=3849)
(http://knucklecracker.com/creeperworld/thumb.php?id=3849) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3849)
Author: SPIFFEN (http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN)
Desc:
You have to control the Emitters to activate the portals ,
to get out of here .
And they get stronger for each postal size ,
Emitters set as : 1 - 5 , 1 , 10 - 50 .
i had to give up with 20 speed up wasnt enough time to build up with supported 4 of turrets n 2 mortar at the final totem
maybe my dual 3gh CPU cant handle it
forgot to mention that 4 Drone was in the area
Hmm i think 2 or 3 ( + backup ) Blasters is enought to control the Emitters ,
and dont have them to close or to far away on the strongest Emitters .
And useing Mortars and Drones to clean an path for Blasters is important i think ,
And reactors to make sure you have enought energy and some speed and storage .
Here's and pic that might help :
( Just an prebuild pic of the end )
Yeah thanks for the help but i done exactly that you suggested. :D
Power n Speed was not an issue and i never give up, but now:/
This was not a complain about your map just a note.
Cheers
Great game - had to play it twice to break 20.
Thank you,
dbit
[I found using relays helps on the tougher totems.]
It's certainly tougher than it looks. That last totem cost me 4 attempts until I finally got the relays to survive. Great map.
Yes very tough. It took me a few attempt on the outer totems too. I was a little low on energy and I found my relay placement was not going to let me cross the emitter, so I had to change that, which took me some time. Great map!