Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on January 22, 2011, 10:09:45 PM

Title: Custom Map: SPIFFENs Portals
Post by: AutoPost on January 22, 2011, 10:09:45 PM
This topic is for discussion of map: SPIFFENs Portals (http://knucklecracker.com/creeperworld/mapcomments.php?id=3849)
(http://knucklecracker.com/creeperworld/thumb.php?id=3849) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3849)

Author: SPIFFEN (http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN)

Desc:
You have to control the Emitters to activate the portals ,
to get out of here .
And they get stronger for each postal size ,
Emitters set as : 1 - 5 , 1 , 10 - 50 .
Title: Re: Custom Map: SPIFFENs Portals
Post by: VirtuaLaughing on January 23, 2011, 02:48:59 PM
i had to give up with 20 speed up wasnt enough time to build up with supported 4 of turrets n 2 mortar at the final totem
maybe my dual 3gh CPU cant handle it

forgot to mention that 4 Drone was in the area
Title: Re: Custom Map: SPIFFENs Portals
Post by: SPIFFEN on January 23, 2011, 07:10:57 PM
Hmm i think 2 or 3 ( + backup ) Blasters is enought to control the Emitters ,
and dont have them to close or to far away on the strongest Emitters .

And useing Mortars and Drones to clean an path for Blasters is important i think ,
And reactors to make sure you have enought energy and some speed and storage .

Here's and pic that might help :
( Just an prebuild pic of the end )
Title: Re: Custom Map: SPIFFENs Portals
Post by: VirtuaLaughing on January 24, 2011, 07:04:45 AM
Yeah thanks for the help but i done exactly that you suggested. :D

Power n Speed was not an issue and i never give up, but now:/
This was not a complain about your map just a note.

Cheers
Title: Re: Custom Map: SPIFFENs Portals
Post by: DethbyIT on January 24, 2011, 11:12:06 AM
Great game - had to play it twice to break 20.
Thank you,
dbit

[I found using relays helps on the tougher totems.]
Title: Re: Custom Map: SPIFFENs Portals
Post by: eudrick on January 24, 2011, 12:15:56 PM
It's certainly tougher than it looks.  That last totem cost me 4 attempts until I finally got the relays to survive.  Great map.
Title: Re: Custom Map: SPIFFENs Portals
Post by: Fisherck on January 25, 2011, 12:33:20 PM
Yes very tough. It took me a few attempt on the outer totems too. I was a little low on energy and I found my relay placement was not going to let me cross the emitter, so I had to change that, which took me some time. Great map!