Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on January 17, 2011, 01:31:50 PM

Title: Custom Map: SPIFFENs MiniCastle
Post by: AutoPost on January 17, 2011, 01:31:50 PM
This topic is for discussion of map: SPIFFENs MiniCastle (http://knucklecracker.com/creeperworld/mapcomments.php?id=3820)
(http://knucklecracker.com/creeperworld/thumb.php?id=3820) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3820)

Author: SPIFFEN (http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN)

Desc:
Might be abit hard to get the start here ,
but you should figure it out eventually .
And i think you have to move some towers several times ,
to make sure your connection stay safe .

Emitters set as : 0,5 , 1 , 6 .
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: DethbyIT on January 18, 2011, 09:24:45 AM
"Might be abit hard"?

I would say just a bit :)
Great scores for those under 20:00 players - wished I knew how they did that.

Thanks for putting this together.
dbit
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: SPIFFEN on January 18, 2011, 10:13:39 AM
Someone should be abel to give better hints ,
but i think this is important :
Spoiler
Get 2 upgrades with relays in the start . ( dont think it's worth trying to keep it safe to long )
[close]
Spoiler
Select firerange as an upgrade , then your Blasters/Mortars will work better .
[close]

And you might have better time to save the pods than you think =P
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: Timwi on January 18, 2011, 04:59:23 PM
I think in your second spoiler you meant Mortars instead of Blasters?
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: SPIFFEN on January 18, 2011, 05:34:18 PM
Changed it to Blasters/Mortars now .

Because i think there is an nice way to use blasters here ,
but i've been wrong before =P

Maybe you can post some spoilers .
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: tpatana on January 18, 2011, 07:19:48 PM
My run (which is almost 50% more than IkeaPimp, so ask his strategy for better one) was to first build the starting platform full with reactors, save 4 spots in the down-left corner. On that corner I put 2 mortars, 1 blaster and a relay. Then move mortars to decrease the creep level, while build drone and mortar. The mortars run couple of rounds to clear the first intersection, drone did one run and then blaster to clear the middle. Then relay over to 3 next platforms. I guarded the intersection poorly, so it was overrun, but after I got it back it was just easy pounding to the end.

Nice fun map. Cool to see something different from the regular maps.
Title: Re: Custom Map: SPIFFENs MiniCastle
Post by: SPIFFEN on January 18, 2011, 07:50:13 PM
Quote from: tpatana on January 18, 2011, 07:19:48 PM
My run (which is almost 50% more than IkeaPimp, so ask his strategy for better one) was to first build the starting platform full with reactors, save 4 spots in the down-left corner.
On that corner I put 2 mortars, 1 blaster and a relay.
Then move mortars to decrease the creep level, while build drone and mortar.
The mortars run couple of rounds to clear the first intersection, drone did one run and then blaster to clear the middle.
Then relay over to 3 next platforms.
I guarded the intersection poorly, so it was overrun, but after I got it back it was just easy pounding to the end.
Nice fun map. Cool to see something different from the regular maps.
( More easy to read when you start an new line now and then =P )

So you did'nt go for upgrades in the start ? ( Maybe IkeaPimp did ? )
But this sounds like an nice start =)
And useing Blaster to "dip" in the middle to make room for relay faster ,
is an very nice way to do it =D