This topic is for discussion of map: Snowflake (http://knucklecracker.com/creeperworld/mapcomments.php?id=3612)
(http://knucklecracker.com/creeperworld/thumb.php?id=3612) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3612)
Author: Elwood (http://knucklecracker.com/creeperworld/viewmaps.php?author=Elwood)
Desc:
On the Edge of success and failure, like a snowflake in the hand.
i just can not seem to get it
Here are some tactics I used when designing the map, scrambled so as not to be a total spoiler, and appropriately mystified like a chinese Kung Fu Instructor
Emitter needs a hat
Continuous Shock and Awe
Advance the Artillery
If Reactors were cowbells.... we'd need More
Acquire the high ground
BTW, I originally had the emitters at a high intensity, and backed them down to "just enough", you should have to constantly cycle between offense and infrastructure.
If these don't help, apologies.... I can elaborate if all are still stuck in a few days.
This is a really fun map - I've had more fun with it than I can remember for a long while. I needed several starts before I finally managed it. You really, really need to rush and use the supplied weapons to their maximum effect.
I'll give one hint:
The 3 emitters in the low ground near the "snowflake" can each be capped by s single blaster.