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Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on December 05, 2010, 10:40:35 AM

Title: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: AutoPost on December 05, 2010, 10:40:35 AM
This topic is for discussion of map: Land, Sea, and Air, Part 2: Geothermal Vent (http://knucklecracker.com/creeperworld/mapcomments.php?id=3604)
(http://knucklecracker.com/creeperworld/thumb.php?id=3604) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3604)

Author: Michionlion (http://knucklecracker.com/creeperworld/viewmaps.php?author=Michionlion)

Desc:
LSA Part 2 is here!

Now, since I couldn't beat this map, I must thank Colin for his better then normal proformance with this.

Enjoy!
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: burguertime on December 05, 2010, 04:56:02 PM
Very nice.  I blew the first three tries because i tried to expand too much.
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Colin on December 05, 2010, 05:32:21 PM
Yeah, Mich couldn't beat it, but I helped him a
little bit, and I think he could now.  ;) If anyone
needs help ask me.
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Michionlion on December 05, 2010, 08:08:59 PM
Forum thread is HERE (http://knucklecracker.com/forums/index.php?topic=5424.0).

LSA Part 3 is HERE (http://knucklecracker.com/creeperworld/mapcomments.php?id=3732&page=).
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Karsten75 on December 06, 2010, 03:20:24 AM
This map is not as hard as you make it out to be. Concentrate on energy - I think you build your blasters way too early.

http://www.youtube.com/watch?v=fDFVuLzThgs
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Michionlion on December 06, 2010, 09:44:02 AM
Well... But your an expert at cw.  It might seem easier to you then others.

Edit:  i'll try your stratagy though... might be a better way.

btw, it is posible to win without the walls being dammaged.  (a new challenge if you want one :))
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Michionlion on December 08, 2010, 12:41:09 PM
Has anybody noticed that after a while the creeper comeing out of the vent sort of favors the right side?  i can't explain this.  the terrian is symetrical, the emmiters are all on the same square and basicly the same exept for the intenisity and starting time.  can anybody explain this?
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: SPIFFEN on December 08, 2010, 12:50:37 PM
The outer edges of the map is different , so thats why the right side gets stronger .

Edit : count the sqares from the center to the right and left side ,
there is 1 more square on the left side .
And that line of low terrain on the left side ,
has room for alot of creeprs =P
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Michionlion on December 09, 2010, 12:31:22 AM
ahh... see, i have to count the little details *:P me*.

also, see here (http://knucklecracker.com/forums/index.php?topic=5389.0) for saying 'creeprs'
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: DethbyIT on December 19, 2010, 07:16:19 AM
Michionlion,
This is the first of your maps that I've tried and it was excellent.
Thank you for putting it together.

"LSA" has a special meaning for me - do you know what "EGA" stands for?
If so, that would be an outstanding template for a map.

Thanks,
dbit
Title: Re: Custom Map: Land, Sea, and Air, Part 2: Geothermal Vent
Post by: Michionlion on December 27, 2010, 11:06:52 PM
Well, welcome to my map worlds... i see you've played a lot of my other maps now.  And no, i don't know what EGA stands for, could you enlighten me (in PM, please)?