Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on November 18, 2010, 08:42:14 PM

Title: Custom Map: Fly Boy
Post by: AutoPost on November 18, 2010, 08:42:14 PM
This topic is for discussion of map: Fly Boy (http://knucklecracker.com/creeperworld/mapcomments.php?id=3555)
(http://knucklecracker.com/creeperworld/thumb.php?id=3555) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3555)

Author: Wolfpax (http://knucklecracker.com/creeperworld/viewmaps.php?author=Wolfpax)

Desc:
Fairly easy but might take a while
Title: Re: Custom Map: Fly Boy
Post by: eudrick on November 22, 2010, 02:35:16 PM
Numerous attempts with no joy.  What's the trick to killing off the emitters in the corners or hooking up the totems?  Bridging doesn't work and there's not enough time to build a relay or collector before the maximum # of blasters run out of energy.  I've filled the corners with mortars and used timed drone attacks (20 drones) to no avail.  This one is driving me crazy.
Title: Re: Custom Map: Fly Boy
Post by: burguertime on November 22, 2010, 04:04:50 PM
I gave up trying this map as it is a matter of brute force than strategy. but you have to get 3 or 4 packs of blasters
and rotate them so when one is exausted the other ones fly in.

it is a pain.
Title: Re: Custom Map: Fly Boy
Post by: Katra on November 22, 2010, 05:01:58 PM
I put a collector as close outside the entrance as one can build. (You'll have to block the entrance using blasters a bit farther back.) Hit the corner with half a dozen drones, set a bunch of blasters down inside (two will be already connected to that close collector) and build a collector inside in position to link the totem. Swap blasters and launch a second wave of drones as needed.