Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on September 30, 2010, 11:23:50 PM

Title: Custom Map: A Fine Line
Post by: AutoPost on September 30, 2010, 11:23:50 PM
This topic is for discussion of map: A Fine Line (http://knucklecracker.com/creeperworld/mapcomments.php?id=3307)
(http://knucklecracker.com/creeperworld/thumb.php?id=3307) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3307)

Author: M0DSlayer (http://knucklecracker.com/creeperworld/viewmaps.php?author=M0DSlayer)

Desc:
A Fine Line between Good and Evil
Title: Re: Custom Map: A Fine Line
Post by: Paul-in-Reno on October 01, 2010, 12:17:35 PM
The map was clever up to connecting to the last corner totem (which I reached in just under 14 min). Then it became just another bore. Please people...put the effort into making a good map and quit equating capping strong emitters with hard. Any monkey can build if they want to waste time.
Title: Re: Custom Map: A Fine Line
Post by: Blaze on October 02, 2010, 12:02:55 AM
In other words: Brute strength does not make a good map.
Anyone can build a huge force to win.
But few people can overcome puzzles in a fast time with minimal units.
Title: Re: Custom Map: A Fine Line
Post by: Paul-in-Reno on October 03, 2010, 12:39:30 PM
Capping strong emitters is still a bore.