Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 18, 2026, 03:06:41 AM

Title: Custom Map #11676: Diagonal takeback 3. By: builder17
Post by: AutoPost on January 18, 2026, 03:06:41 AM
This topic is for discussion of map #11676: Diagonal takeback 3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11676)

Author: builder17
Size: 150x150

Desc:
#Vanilla #Long #Void #Powerzones #Anticreeper
Title: Re: Custom Map #11676: Diagonal takeback 3. By: builder17
Post by: Johnny Haywire on January 20, 2026, 04:22:13 PM
Cool little map. Was pretty fast to run through. It's nice having the friendly emitter to help make things easier at the start. Definitely an easy yet not boring map. Innovative design too, since the angle makes building a little more challenging.

Nice map for players of all skill levels, although it might be too challenging for most infants and pets.

Thanks for the map! =)
Title: Re: Custom Map #11676: Diagonal takeback 3. By: builder17
Post by: decrofull on January 20, 2026, 06:07:06 PM
Feels like a bit of a puzzle-y map, i like it! (even though i spent most of it in 4x speed)
Title: Re: Custom Map #11676: Diagonal takeback 3. By: builder17
Post by: Builder17 on January 21, 2026, 06:40:45 AM
Quote from: Johnny Haywire on January 20, 2026, 04:22:13 PMCool little map. Was pretty fast to run through. It's nice having the friendly emitter to help make things easier at the start. Definitely an easy yet not boring map. Innovative design too, since the angle makes building a little more challenging.

I like AC emitters when placed in a good spot, it's quite useful! =)

Still testing different ideas for the diagonals,
good to hear it's interesting!

Quote from: decrofull on January 20, 2026, 06:07:06 PMFeels like a bit of a puzzle-y map, i like it! (even though i spent most of it in 4x speed)

There is some tricks here, but I prefer to not make them too tricky. :D
Good to hear!